Victor's Animated Battlers - Enemies Using Items

● ARCHIVED · READ-ONLY
Started by LanceGardner 1 posts View original ↗
  1. Hello,

    I have Victor's Animated Battlers etc set up and running smoothly, and I have everything running on Charset graphics. This problem could be fixed by using custom enemy sprites, but if possible I would very much prefer to avoid that. Basically I want an enemy to be able to use an item in the same way that a character can, with the same graphics (step forwards, slash). I imagine this can be done by taking the code from Victor's script and reworking it for the enemy's attack animation somehow, but I am a complete newb and don't really know where to begin. As a lot of the enemies in the game use items, I'm hoping there's a relatively simple script fix rather than having to prepare all of their sprite sheets individually. Best wishes,

    Lance :D