Victor's Animated Battle help

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Started by Azurecyan 1 posts View original ↗
  1. So I've been experimenting with victor's animated battle now and i seem to be getting a better understanding of it, although I do have a problem with what I'm doing. 

    I am trying to create a skill where the character who is performing the action, jumps and as they fall, they disappear and an animation such as water splashing is performed where they landed.

    The only problem I have with this, is that the splashing water animation disappears with the character, as you can hear the splash animation happen but the animation cannot be seen...

    Here is the coding for the action:

    Code:
    <action: Frigid Claw, reset>    action: self, skillcast animation;    wait: action;    jump: self, height 12, speed 10;    wait: 25;    hide: self;    anim: self, id 116;    wait: 20;    move: self, move to, teleport;    wait: 40    anim: targets, id 115;    wait: 25    hide: unhide    jump: self, height 20, speed 15;    effect: self, targets, 100%;    wait: 5    effect: self, targets, 100%;    wait: 5    effect: self, targets, 100%;    </action>