Victor Engine's Damage Popup Compatibility Fix on Yanfly's Battle Engine?

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Started by Lnik3500 21 posts Page 2 of 2 View original ↗
  1. DreamX said:
    Here's an extension. If you're using frontview and want popups displayed on the battle hud, you should use it with Yanfly's Battle Status Window. There's a parameter that is on by default so you can display popups above the windows (good for frontview).


    https://raw.githubusercontent.com/DreamXRMMV/Rpg-Maker-MV/master/DreamX_Ext_VE_DamagePopup.js


    I haven't tested it extensively but I have tested damage, add state popups and add buff popups. The rest probably also work, but let me know if there is something I missed.


    It isn't compatible with Mog's Battle Hud. Mog's Battle Hud changes a lot and uses a lot of it's own functions instead of modifying base/Battle Engine Core functions and has no documentation, so at the moment at least I'm not going to be spending time to make compatibility.


    I would suggest either asking MogHunter to make a compatibility patch or to use Yanfly's Battle Status Window (I have an extension here). I may add in some features similar to Mog's Battle Hud if asked.

    Hey, I'm using the plugin that you provided to help get Victor Sant's Damage Popup with Yanfly's Battle Engine Core. But every time I go run it, the whole thing doesn't seem to work. Here's the plugin list that I'm using (in that particular order):

    Community_Basic
    MadeWithMv
    --------------------
    YEP_CoreEngine
    YEP_BaseParamControl
    YEP_X_ClassBaseParam
    YEP_ExtraParamFormula
    YEP_MessageCore
    YEP_X_ExtMesPack1
    YEP_X_ExtMesPack2
    YEP_SpecialParamFormula
    --------------------
    YEP_BattleEngineCore
    YEP_DamageCore
    YEP_X_ArmorScaling
    YEP_HitAccuracy
    YEP_HitDamageSounds
    --------------------
    YEP_StatusMenuCore
    --------------------
    YEP_WeaponAnimation
    --------------------
    YEP_AutoPassiveStates
    YEP_X_PassiveAuras
    YEP_Z_PassiveCases
    --------------------
    VE_BasicModule
    VE_BattleCommandWindow
    VE_BattleMotions
    VE_BattlerGraphicSetup
    VE_ActiveTimeBattle
    VE_ReflectActions
    VE_RetaliationDamage
    VE_CooperationSkills
    VE_DamagePopup
    VE_DualWield
    VE_BattleAdvantage
    VE_SFont
    VE_SkillAmmunition
    VE_ThrowableObjects
    VE_TraitControl
    --------------------
    DreamX_Ext_VE_DamagePopup
    --------------------