VS Victor Sant #1 Dec 16, 2015, 05:43 PM Source This plugins allows you to use character with more frames than default. Character with more frames can have a more smooth animation. Download: Victor Engine - Character Frames Credits: Author: Victor Sant Terms of Use
DM DustyCat Media #2 Dec 17, 2015, 06:53 AM Source Thanks for the plugin! Two questions: 1. My sprites are 96x96 (not 48x48); and i tried this plugin but it didn't work. Does this support sprites larger than 48x48? 2. Is this compatible with your diagonal movement plugin? Thanks!
VS Victor Sant #3 Dec 17, 2015, 04:20 PM Source 1. Yes. The charsets on the video are 416 x 256 (each frame is 52 x 64). Post how you set the filename to see if something is wrong. 2. Yes. I make all my plugins with compatibility in mind.
DE deathsia #4 Jan 30, 2016, 05:09 AM Source I need some advice on how to format this sprite sheet: How would I format this so that each frame displays properly?
VS Victor Sant #5 Jan 30, 2016, 11:23 AM Source you need a template where each of frame is the same size. For example: In your case it need to have 7 horizontal frames and 4 vertical frames. The size of the frame don't matter as long all of them are the same size.
DE deathsia #6 Jan 30, 2016, 11:37 AM Source that sprite sheet is just like that yet I get dup frames so I must be doing something wrong. Each frame is exactly 64x64 pixels.
VS Victor Sant #7 Jan 30, 2016, 02:40 PM Source and what was the name you put on your file? Also, can you post the actual charset file? Because if each frame is 64 x 64 and your charset have 7 frames, the file dimensions should be 448 x 256, but your file is 576 x 256.
DE deathsia #8 Jan 30, 2016, 11:10 PM Source Changing the dimensions worked, sorry about that, I didn't realize having two extra empty spaces on a spite sheet could cause problems.