copy of the relevant notetags are as such:
<action sequence: movement>
target: other targets
move: user, to target, 15, front
</action sequence>
<action sequence: execute>
opacity: inactive battlers, 0, 80
wait: user, 80
tint: lower, black, 80
battleback: save
battleback: Clouds, Clouds - !!this generates the error
wait: active battlers, 4
tint: lower, clear, 80
wait: user, 80
animation: user, 74
wait: user, animation
if: user.isStateAffected(17)
motion: user, thrust
effect: target, 150%
wait: user, motion
motion: user, swing
move: user, to target, 15, behind
effect: target, 150%
wait: user, movement
direction: user, targets
motion: user, thrust
move: user, to target, 15, behind
effect: target, 150%
wait: user, movement
state: user, remove, 17, show
else
motion: user, thrust
effect: target, 120%
wait: user, motion
motion: user, swing
move: user, to target, 15, behind
effect: target, 120%
wait: user, movement
direction: user, targets
motion: user, thrust
move: user, to target, 15, behind
effect: target, 120%
wait: user, movement
state: user, remove, 16, show
end
</action sequence>
<action sequence: return>
opacity: inactive battlers, 255, 80
tint: lower, clear, 80
wait: user, 80
motion: user, return
move: user, to home, 12
direction: user, left
wait: user, move
motion: user, reset
</action sequence>
Any ideas as to what may be causing this?