VE - Anti Lag

● ARCHIVED · READ-ONLY
Started by Victor Sant 7 posts View original ↗

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    anti-lag-name.png






    This script was designed to reduce the lag cause by many events on map. Most anti lag script just skip the update of events that outside the screen while still loops though all of them. This one, instead, dinamically manage the list of events for update, and keeps events that aren’t going to be updated outside of the list.

    Download:
    Victor Engine - Anti Lag

    Credits:
    Author: Victor Sant

    Terms of Use
  2. This is the single greatest script ever. :)
  3. Cool one man :) although I am already using the one made by Moghunter so I really don't have a use for this :( , but still nice job. :D
  4. Victor is a better coder, use his. :D
  5. Excellent! I've been waiting for an Ace anti-lag script for ages now. This will really be useful for Legionwood 2. *downloads*
  6. I need some clarification on this. It says use Comment boxes, so that's the Comment function and not the Script call function if I'm understanding it correctly?

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  7. cthulhusquid said:
    I need some clarification on this. It says use Comment boxes, so that's the Comment function and not the Script call function if I'm understanding it correctly?

    View attachment 306575
    Correct 1716853159013.png