Variable set on new game

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Started by Matombo 4 posts View original ↗
  1. Hi,

    i want to ask for a "clean" way so set switches and variables on certain values only once you start a new game
  2. What do you mean by a "clean" way?

    Sooo... you want a way to turn on certain switches and set certain variables at the very start of a new game?

    If you start a new player's character with "Transparent ON"(System tab of the database) on a blank map you can set up a list of commands(on Autorun) to be executed before a player gains control of their character. Normally this is used to play a cutscene or allow the player to customize character appearance/class but it can be used for what you want(if I understood correctly anyway). You just need to finish that autorun event with a combination of "Transparent Off" and "Transfer Player" to the actual starting map.

    http://forums.rpgmakerweb.com/index.php?/topic/15655-a-beginners-guide-to-cutscenes/
  3. thank you, i think that was what i was looking for
  4. Glad to help! ^_^