Variable pop up on map

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Started by manana12 3 posts View original ↗
  1. Hello guys, I got a request for a script and I hope you can help me.

    I need a script that allows me to show a variable value on screen, I want to use to display damage values.

    But I need the script to read game variables so I can call it using the command \v, and an option that allows me to display the value over an event, and the most important thing, being able to display as many windows as I wish.

    So, a script that allows me to display "x"variable value over "x"event" with "x"font/size/color.

    I tried using messages but I cannot display more than one at the same time...

    Sorry if I'm not being very clear, english is not my main language :(

    I looked all over the internet and forums and I found tutorials for RGSS3 but not for RGSS. Any kind of help will be really appreciated.

    cheers guys! :)
  2. Edit:

    Apologies. I auto assumed you where vx ace. Now realize its xp. None of this applies now :(

    Spoiler
    Pretty sure vlue? done a variable hud typescript if that is of any help to you ?

    Also - you could use my epic data popups script to achieve this...

    http://dekitarpg.wordpress.com/2014/04/20/d13x-epic-data-popups/

    Just use the script call '$game_temp.custom_pop.set(name,icon,ihue,colo,valu)'

    Example:

    n = "Coolness"i = 994h = 0c = Text_Color::Goldv = $game_variable[ 10 ]$game_temp.custom_pop.set(n,i,h,c,v)Not sure if any of those do exactly what you want, but things can always be customized :)
  3. Yeah, all the scripts I've found related to my problem are for RGSS3 only :(

    Thank you anyway :)