Vampiric and Siphonic Traits

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Started by SoulPour777 1 posts View original ↗
  1. Soul Engine Ace – Vampiric and Siphonic Traits
    Soulpour777



    Introduction

    This script allows the developer to add a Vampiric and Siphonic Traits to Weapons and Enemies. A Vampiric Trait allows the Vampiric Weapon or Enemy to absorb a percentage of HP from the target which is indicated in the notebox of the weapon. A Siphonic Trait allows any Siphonic Weapon User / Enemy to absorb a target’s MP.

    How to Use

    For Vampiric Weapons / Enemies, place a note tag on your Weapon / Enemy with <vampiric: n%>

    where n is the percentage of value you want to let the trait absorb.

    Example: <vampiric: 90%>

     

    For Siphonic Weapons / Enemies, place a note tag on your Weapon / Enemy with

    <siphonic: n>

    where n is the direct value you want to let the trait absorb.

    Script

    Download the script here.

    Credit and Thanks

    • Soulpour777