Hello,
I'm working on a game and what I would like is for the player party to be represented by large illustrations filling up most of the right side of the screen (as opposed to the animated battlers usually in side-view). Is this doable in-editor or do I have to move over to javascript and create a plugin? I just wanted to ask because I'm new to RPGM in general and last time I asked how to do something in JS, it was doable in the editor.
Ideally I'd like something where I could replace the images with different ones related to status effects or even remove the images entirely if the party member isn't there, but I guess one thing at a time.
Basically I want images of party members to fill up a decent part of the screen with static images the way enemy sprites do.
I appreciate any help you can provide!
Using Large, Static Pictures as Battlers?
● ARCHIVED · READ-ONLY
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Like this?
https://prnt.sc/lcf8tw
guess images won't work...
Well was just a test to see if I could do it and how. But I would suggest making a common event and add conditional branches and insert that common event instead into the battle settings.
But short version
https://prnt.sc/lcfacr
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Ah, wow perfect. I'm sure I can work with this! Thanks!