So, I'm using a custom font for my alpha that works just fine on my PC. Still, some of the testers are complaining cuz they only see the default font instead. That's probably because they haven't got my font installed.
Should I just upload the font separately and ask every player to install it beforehand?
Using fonts not installed on the user's system
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In your project's folder, that one where audio, data and img are located. Create a new folder and call it 'fonts'. Drop your custom font in there.
Now it should load the font directly from there, as long as you make sure the filenames correspond. -
Thanks, but I had already done that:kaomad2:In your project's folder, that one where audio, data and img are located. Create a new folder and call it 'fonts'. Drop your custom font in there.
Now it should load the font directly from there, as long as you make sure the filenames correspond. -
Hi FoxySeta, please do not drop any assets into the resources folder manually in VN Maker. Just open the Resource Manager and import a .woff file into the Graphics/Fonts folder. Then you can use the font by just using the font-name. If the font-file is myfont.woff then the font name is myfont.
Let me know if that helps you out. -
Sorry, when @Celianna talked about dropping in the resource folder, I didn't even considered not using VNM's resource importer.Hi FoxySeta, please do not drop any assets into the resources folder manually in VN Maker. Just open the Resource Manager and import a .woff file into the Graphics/Fonts folder. Then you can use the font by just using the font-name. If the font-file is myfont.woff then the font name is myfont.
Let me know if that helps you out.
Still, she's probably talking about RMMV, since the font folder she is talking about is outside "img", and not inside "Graphics". I'm kinda sick of people thinking every support request thread in the forum is about RMMV. -
Actually, my bad - I thought this was posted in the RPG Maker support forum. Ignore my post.
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Hi FoxySeta,
Hmm I actually thought this topic is done, do you still have questions? If you want to use a custom font, either import the font as .woff file (not .ttf) into the Graphics/Fonts folder or tell your customers to install the font on their machines. I recommend to import a .woff file. You can convert .ttf files to .woff files using one of the 1000 ttf to woff online converters like here: https://everythingfonts.com/ttf-to-woff
Also, check the font's license to see if you are actually allowed ship the font. Many fonts are protected and require you to buy a license to ship them.
Let me know if that helps you out. -
Sorry, here I meant that I had already imported my .woff files before people segnaling the problem.Sorry, when @Celianna talked about dropping in the resource folder, I didn't even considered not using VNM's resource importer.
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