How would I go about doing this?
I plan on making a game series and breaking it up into chapters.
On Hand:
1. Two RPG Maker VX Ace projects.
2. First Chapter Complete, w/ an end-game variable and ability to save after credits.
If y'all have played Mardek, that's kind of what I'm talking about.
Thank you for your consideration.
Using a save from another game?
● ARCHIVED · READ-ONLY
-
-
Never played Mardek, but is it like .hack?
-
I'm not sure. I was merely using that as a reference.
-
If I were doing that, and not a New Game Plus (Yanfly has a nice script for that), I would directly write a file in the user's Documents directory, and fill it with whatever key information I needed. This would be scripting, but not too complex Ruby (the script engine's language) code.
I don't think one game can directly load another's save game, because the save implicitly requires ALL resources which existed in the game which wrote it. Found this out the hard way when I modified my work-in-progress game (removing some resources) and the save immediately broke when the game tried to use those resources.
I'd say write a separate text file with your post-save info, and have the new game load it. You can write it into the Documents folder, so all of your games can read and modify it. -
@Whitesphere, thanks for that. You probably saved me a lot of headache later... How would I get it to save a .txt file like that? I don't know ruby.
-
Here is the URL for Ruby: https://www.ruby-lang.org/en/downloads/@Whitesphere, thanks for that. You probably saved me a lot of headache later... How would I get it to save a .txt file like that? I don't know ruby.
It kindly includes a free PDF which is a "Here is How to Program Ruby" guide.
If you have already done programming before in Java or C++, the basics of Ruby will be straightforward.
If you haven't, step through the PDF and work the examples. Ruby is an interpreted language by nature. This means you can run Ruby so you do "enter a command, see the results immediately" This is very helpful when learning the language.
Ruby files normally have the ".rb" extension. If you save a file in that using, say, JEdit (free Java-based editor), it will understand some Ruby syntax.
One thing to keep in mind: When an RPG Maker game is running, its "working directory" seems to always be <user home dir>\Documents\RPGVXAce\<project name>. So, if you save a text file to, say, "..\..\my-output.txt" it will be in the Documents folder, no matter which game you're using.