Unwanted Background on Tile

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Started by SaferZephyr 7 posts View original ↗
  1. Hi all, I'm not really sure how to word this but I'll give it my best shot.

    I'm trying to stick a chimney on my train, using the train tileset from the RPG Maker MV Season Pass but the middle section of the chimney keeps bringing with it the invisible background (deleting the tile I have underneath it).

    I've attached a screenshot to better illustrate what I mean, with the areas in question circled in red.

    train-issue.jpg
    Does anyone know how to stop this from happening?

    For some reason it keeps taking away my stone floor!

    Thanks very much for your time.
  2. You need to know how the layers of MV work and keep that in mind when creating a tileset and placing tiles.

    There is one bottom layer (A-Tiles only) and two upper layer (tiles from B to E).

    Which means you need the stone floor from the A-tiles at the bottom, you can't use tiles from somewhere else for that.
    And then you need to place the train parts without chimney first for the upper layer before placing the chimney on top of that.

    From what I can see you simply forgot to place the pavement first before placing the train above it.
  3. Andar said:
    You need to know how the layers of MV work and keep that in mind when creating a tileset and placing tiles.

    There is one bottom layer (A-Tiles only) and two upper layer (tiles from B to E).

    Which means you need the stone floor from the A-tiles at the bottom, you can't use tiles from somewhere else for that.
    And then you need to place the train parts without chimney first for the upper layer before placing the chimney on top of that.

    From what I can see you simply forgot to place the pavement first before placing the train above it.
    Thanks very much Andar, I will get back on at some point this weekend and try again.

    I've not used RPG Maker since 2000, I think, so I'm terribly rusty. Working my way through some tutorials now but I miss little things like this.

    Thanks again, I will try it later and update the thread on how I get on.
  4. Andar said:
    You need to know how the layers of MV work and keep that in mind when creating a tileset and placing tiles.

    There is one bottom layer (A-Tiles only) and two upper layer (tiles from B to E).
    From what I can see you simply forgot to place the pavement first before placing the train above it.

    Sorry Andar, I'm very confused.

    The pavement is placed on the map first, then the train body and then finally the chimney but I get this unwanted result each time.

    The pavement tile is found on the D tab of the tileset, is that what is causing the issue?
  5. SaferZephyr said:
    The pavement tile is found on the D tab of the tileset, is that what is causing the issue?
    Yes, exactly - as I told you only the A tiles go into the bottom layer, anything on B to E (and that includes D) goes into one of the two upper layers, which means you can only place two tiles into the upper layer (and you're trying to place three tiles there.

    You need to use a ground tile from the A tab to get the effect you want.
  6. Did you put the tiles into the correct slots? If it's a pre-made pack, I'd be surprised that ground tiles that took up the whole 48x48 square would be on the D sheet. Just check and make sure you've got them in the correct slots.
  7. OOPS!
    Thanks guys. I have no clue how I missed this, but I had accidentally put a tileset labelled A5 in the D tab.

    Thanks for waking me up to this; I've now put it under the correct tab and all is fine.