(still working title)
Abstract: Couldn't get enough of SNES and early PSx / Sega CD RPGs? A fan of FF7's materia system? Then Unlikely Heroes is just your style!
Genre: jRPG, a bit of an old-school dungeon crawler
Game Progression: At least 5 hours of gameplay, maybe more. Demo #1 90+% complete
Recruitment: Solo maker (with lots of scripting help from DrDhoom, thanks man!
Foreword: This game's main attraction is the interesting battles that make use of strategy and dungeons to explore.
The missions add a non-linear aspect to the game while the Glyph System gives you lots of freedom in customizing each character’s skills, stats and abilities!
This demo contains at least 3 hours of game play
(more if you do all the missions)
☆ Three towns ☆
Wolfshore, Stonfeld and Dulac
☆ Nine dungeons (3 dungeons for missions) ☆
Frozen Crag, Lake Wolfshore, Wolfshore Catacombs, Northcape Fortress
Stonfeld Canyon, Stonfeld Cemetery and Crypt, Dulac Subterrane, Witches' Bastion,
Dulac Complex, and Watery Maw and Nigel's Laboratory are on the way.
☆ Dozens of different enemies to battle! ☆
Download the demo here!
The game is completely playable, with just a little bit of touching up to do.
Demo 1 100% completion: Release Date: Mid/Late November, 2014.
Feel free to beta-test for me. I really appreciate any time you take for me to play.
☆ Watch the Gameplay Video! (Arriving at Dulac City and taking on the Witches' Bastion)☆
http://www.youtube.com/watch?v=YVH3t1kfadQ
☆ Story / Setting ☆
Gavin is now the newest member of "The Kinship”, which he joined to leave the boring familiarity of his homeland behind.
Ever careful not to expose his true intentions, exploring and making a name for himself is the only thing he really cares about.
Unlike Allie, the junior member who takes him under her wing, helping others and fighting for justice is not even on his radar.
Suddenly, a mysterious and vengeful force known as "Keeper", threatens to bring an abrupt end to the centuries-long golden era.
This seemingly invisible force no longer wants to share the power it was gifted with.
Keeper is quickly building an army to seal away energy that allowed modern civilization to flourish.
With all the ravages and destruction it has caused, Keeper can no longer conceal its existence.
Why is this force suddenly hellbent on destroying efforts at modern development and progress?
Why are more and more people teaming up with a force that wishes to do everyone great harm?
How can Gavin fight for justice given his superficial and bogus desires for leadership?
What exactly is "justice" to begin with? Is Keeper actually the moral being in this tale?
To whom does Keeper's power truly belong?
☆ Screenshots ☆

Stonfeld Crypt: Solve puzzles to make your way on through.

Overworld near Stonfeld

Stonfeld Cemetery

New: Nigel's Hideaway

Stonfeld Canyon

Catacombs under Wolfshore Castle

Allie's not that impressed with Tressa's sweettalking skills.

Cute and funny dialogue sprinkled throughout

If he has a face portrait, he's probably gonna fight alongside you at some point

Desiree, leader of the Wolfshore chapter of the Kinship

Why are the pretty ones always insane?

Taking on the Witches' Bastion
☆ Character Bios ☆
Gavin Age: 20

Gavin has never left the secure confines of his hometown. His dad has coddled him ever since his mother never returned, presumably dead, from a journey. Her tales of adventure have instilled within him a strong urge for exploration. He has tunnel-vision for fame; this coupled with his naive and impulsive nature sometimes hinders his ability to make sound decisions.
Initial Abilities:
Concentration:
Boosts Gavin's magic power and prevents Stun, Baffle, Comatose and ATB Clear.
Glint of Spite:
Non-elemental magic attack; the lower Gavin's HP is than the target's, the more damage is dealt.
Gavin’s the most balanced character stats-wise; he can fight or use magic equally as well.
Stat Progression
HP MP Str Intel Agil
Lv5 250 43 36 19 26
Lv10 385 64 49 28 36
Lv15 553 88 62 38 46
Lv20 740 114 73 47 56

Allie Age: 23
Allie has a passion for training, exploring, and holds her family, friends and community close to her heart. Practical and determined, she's always someone her friends can rely on. She holds strong values of helping others, especially those who are experiencing misfortune.
Initial Abilities:
Battlecry:
Knocks back and stuns all opponents.
Dizzied Strike:
Unleashes four unsteady strikes against the enemy.
Allie is a better hands-on combatant than Gavin, but can still do decently well with magic arts.
Stat Progression
HP MP Str Intel Agil
Lv5 286 29 41 14 25
Lv10 443 46 56 21 35
Lv15 626 63 71 28 44
Lv20 838 81 86 35 54

Colton Age: 21
Colton is a misfit who isn't much a fan of interacting with others. A bit of a misfit in his community due to his superior intelligence, Colton is still easy to get along with. He is motivated by exploration, the uncovering of the truth and being a pioneer - fun always takes the back seat. He is sensitive to disruptions of energy.
Initial Abilities:
Mind Control:
For a short while, take control of the minds of unconscious, confused, weakened or feeble-minded enemies.
Adaptation:
Uses TP to regain some MP.
He’s rather fragile and deals negligible physical damage, so he should stay in the back row to avoid physical attacks.
Stat Progression
HP MP Str Intel Agil
Lv5 198 86 18 24 23
Lv10 310 123 25 34 33
Lv15 433 162 32 46 43
Lv20 583 204 40 60 53

Tressa Age: 25
Few people are better at influencing others than Tressa. As a gang member, she tread down a bad path. But it all changed when her mentor, Benjamin, recruited her into the district safety commission. Her previous "employment" brought her all over the world. Tressa sports a carefree demeanor to help her win friends easily.
Initial Abilities:
Dodge:
Grants Tressa a high evasion rate for a short time.
Resist Bind:
Resists binding abilities for a period of time.
Like Gavin, Tressa is a pretty balanced character. Although she’s fairly fragile, her speed and strength make up for this and allow her to shine as a physical fighter.
Stat Progression
HP MP Str Intel Agil
Lv5 228 48 38 17 29
Lv10 367 66 51 26 39
Lv15 488 92 65 35 50
Lv20 636 128 79 44 60
Credits: Special thanks to all of you!
Scripts:
Craze (Elemental Merger), Crystal (battler rows)
DrDhoom (for his many fixes and Manipulate script)
DoubleX (YEA battle fixes)
EST
Hime (Mime, Cursor Memory, Troop Placeholders, among many other scripts)
Jester
Khaz (lighting)
KilloZapit
Kread-EX (Chain Battles)
Lytantha
Mithran (Equip Engine Extension)
Modern Algebra
MOG (Scrollbar, Transition EX)
Mr. Bubble (Auto-life)
Nathanial (Multi-Event Self-Switch Control)
NeonBlack (CP Terrain Tags Edit, Large Sprite Fix, Rounding Error Fix)
OriginalWij
Shadowmaster (Custom Collapse Effects)
Shaz
Soulpour
TDS (Custom AI)
Theo (Difficulty Setting)
Trivel (Conditional Drops)
V.M of D.T
Victor Sant (Materia system)
William Couillard (FF Battle Log)
Xypher
Yami (Engine Symphony)
Yanfly (many scripts, namely Ace Battle Engine and Classical ATB)
Music:
Aaron Krogh
Deceased Superior Technician
Go Shiina (main battle theme)
Michiru Yamane
Graphics:
Avangs (아방스)
Ayene-Chan
Celianna
DesignerRenan (title screen)
Gravity
Halt77
Inquisitor
Mack
MrBubblewand
RoseGuardian (game art)
ShinGamix
soysaurus
Square Enix
undergroundjin
Beta Testers:
Intocabille
☆ Game Art ☆




☆ Features ☆
Spoiler
Glyph System: augment your characters’ abilities, magic and parameters by equipping glyphstones to their equipment!
Equipping these allow the user to cast magic in and out of battle, such as damaging, enfeebling, buffing or healing spells. Spell glyphs skew the bearer's statistics toward those of a magic user. So be mindful about overloading party members who rely on physical attacks or defense!
Command glyphs allow the bearer to gain extra commands in battle. Some glyphs will also gain new talents as they mature.
Free glyphs act on their own and generally have a very specialized function. For instance, increasing the wearer's strength, allowing counter attacks, and so on.
Assisting glyphs are coupled with other glyphs to give an added bonus or effect. Only linked equipment slots can link two glyphs together.
Soulforme is the rarest type of glyph. These allow you to gain access to powerful entities who can perform a technique for you.
Mission-based story
feel free to deviate from the main story line by completing missions for NPCs. These missions may increase your popularity and rank within the kinship, and unlock other benefits as time goes on.
Battle System:

Soulforme summoning
NO RANDOM BATTLES (except on the world map)
The fast paced ATB Battle system is truly what makes the game what it is.
It contains many features and considerable depth which reveals itself gradually as the game progresses.
Front and back row!
Bump up your fragile magic (or long-range weapon) users' defenses by putting them in the back row!
Wide variety of enemies, some of which make use of "smart" custom AI!
You'd better not just mash [Attack]... the enemies reactions will keep you on your toes!
Some may counter short-range attacks, particular elements, skill categories.
Customize your battle experience!
Show or hide the enemy's ATB bar, change the ATB speed and wait type, enable or disable cursor memory, and 4 difficulty modes!
Very dynamic troops will ensure you won't get bored fighting the same troops over and over.
Tons of skills, weapons and armors to uncover!
Grammar nazis... I challenge you to find many spelling or grammar problems, if any, with my dialogue.
But of course, not all of my characters speak perfectly grammatical scholarly English, just like in real life, y'know...
Thanks for visiting!