including the new gamefont.css and index.html
I can run the game without issue with the exe on PC
But if I deploy to android and test on my tablet or in IntelXDK, I get type error upon game start.
The error seems to be pointing to the font loading scheme.
Deprecation Warning: PIXI.GC_MODES.DEFAULT has been deprecated, please use PIXI.settings.GC_MODE pixi.js:26884
Pixi.js 4.4.1 - ✰ WebGL ✰ http://www.pixijs.com/ ♥♥♥
pixi.js:26471
TypeError: undefined is not a function
at Function.Graphics._setupCssFontLoading (http://localhost:58900/js/rpg_core.js:1777:30)
at Function.Graphics.initialize (http://localhost:58900/js/rpg_core.js:1771:10)
at Function.SceneManager.initGraphics (http://localhost:58900/js/rpg_managers.js:1822:14)
at Function.SceneManager.initialize (http://localhost:58900/js/rpg_managers.js:1811:10)
at Function.SceneManager.run (http://localhost:58900/js/rpg_managers.js:1802:14)
at window.onload (http://localhost:58900/js/main.js:8:18) rpg_managers.js:1949
Pixi.js 4.4.1 - ✰ WebGL ✰ http://www.pixijs.com/ ♥♥♥
pixi.js:26471
TypeError: undefined is not a function
at Function.Graphics._setupCssFontLoading (http://localhost:58900/js/rpg_core.js:1777:30)
at Function.Graphics.initialize (http://localhost:58900/js/rpg_core.js:1771:10)
at Function.SceneManager.initGraphics (http://localhost:58900/js/rpg_managers.js:1822:14)
at Function.SceneManager.initialize (http://localhost:58900/js/rpg_managers.js:1811:10)
at Function.SceneManager.run (http://localhost:58900/js/rpg_managers.js:1802:14)
at window.onload (http://localhost:58900/js/main.js:8:18) rpg_managers.js:1949
I first thought it was my game but I used a freshly built default project and got the same thing.
I have not had any issue in the past with lower versions. Has anyone else seen this and is there a solution? Thanks!