How do I do P Path ? I read that I need to run the console....I don't understand....How do I do P Path ? Please Help thanks !
Tutorial: How do I do P Path ?
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
This is certainly not a tutorial.
You should really explain what you're trying to do, or provide links to what you're referring to (WHERE did you read that you want to run the console?). At first I thought you were asking about some kind of pathfinding algorithm or technique. But after thinking about it, I'm going to run with you're getting a bitmap error and you want to add p path to your script to find out what file it's trying to load.
It's not that difficult - you open up the script edit, find the cache script, and on the line it says (I think it's between line 105 and 106 but I'm going from memory - so go back to that post where you "read that you need to run the console" and follow the directions there. Then insert a blank line in the script editor between those two, and type on the blank line:
p path
That's it. And don't change the case like you've done above. It's all lower case.
Apply the changes, save in the editor, turn on the console (it's in the Run menu, I think - I don't have Ace with me, but if you can't see it there just open each menu and look for a Console option). And play your game. When the error happens, the console will have a list of sprites. The last one will be the one it couldn't load.