turn based battles and real time battles in the same game/map?

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Started by Tyler Mc 4 posts View original ↗
  1. Is it possible to have both turn based pokemon style battles and real time zelda battles in the same game/map? and if so how?

    I'm using RPG XP and was using pokemon essentials at first, then I downloaded Blizz ABS but I'd really like to be able to have both battle styles in the same game, if any one can help me out here I'd be very appreciative

    -this is my first post here, if it's in the wrong section or something, I'm very sorry maybe a mod could move it?
  2. I've moved this to the correct section for you


    Tutorials are for people to share tutorials. XP Support is where you ask how to do things. Unless it's a script. In that case it'll be either RGSS Script Requests (for new scripts) or RGSSx Script Support (for help with existing scripts).
  3. Theoretically, anything is possible - practically your idea has one big problem:


    Most scripters from battlescript have assumed that the users want only one battlesystem (that often means less confusion, it's rare that a game with more than one battlesystem made them good), and because of this they replace the battle functions.


    In order to use multiple battlescripts, you'll need to branch those functions instead, and that is nothing that can be easily added after the script already replaces all functions.


    You'll need to find two battlescripts that were written with that option in mind, you can't simply put together any battlescript.


    Unfortunately, I don't know if such battlescripts exist for XP - I haven't seen one for Ace yet, but I never checked the XP scripts.
  4. Ok to clarify, I'd like the main part of the game to be zelda style- meaning pressing attack, he will attack using whatever weapon is equipped, (sword, boomerang, gun ect),  then there will be a secondary attack button for stuff like fireballs a third button will bring up the shield, you can jump around and move about as you please. Picking up and throwing objects would be cool but is not a priority.

    Id like to be able to use non attacking items as well such as grappling hook and spade/pickaxe to get to secret areas.

     I am open to the idea of gaining exp but it also is not priority, I'm happy enough sticking with the zelda format of gaining more money, better equipment and items, more health ect from beating bad guys.

    the turn based battles will only happen when you walk on special areas such as tall grass or when in the water ect or when you interact with specific NPCs and I'd like it to be as similar to pokemon as possible