Troubleshooting my variable counter?

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Started by TSHelp 3 posts View original ↗
  1. Here's the gist, in my project I created a conversation skill and am having trouble getting it to work.

    1.When the character uses that skill it serves no other purpose but to call upon a common event called "TRIGGER".

    2.Inside said common event has the command to activate a switch.

    3. An enemy troop has an event page where the condition is waiting for the previous switch to activate. Once that activates it will bring up an enemy specific common event.

    4. Inside the enemy specific common event is a variable. The operation for the variable begins right away, it's supposed to add 1 to the counter.

    Now here's my problem: When I try to do conditional branches like "If Counter = 1" it works fine and plays the dialogue I intend it to play. However whenever I try to use the skill and repeat the process, nothing happens. The skill does nothing of importance.

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  2. What's the span of the troop event?If it's battle, no wonder. Edot it to moment or turn if that'a the case.
  3. Yes, this was the problem. Thanks for troubleshooting, this can be closed.