I used YanFly's script to create a character with two weapon slots and no shield slot. This is because in my game there is no Weapon and shield, instead there is a Left Hand/Right Hand system, in which shields are inside the weapons equip type so you can equip either a shield or a sword in the left hand or if you are left handed then your primary weapon in the left hand and either shield or secondary weapon in right hand. That works just fine
Now, the Falcao's script draws a "Skills" HUD on the down side of the corner in which you can see your left and right hand and equip two consumible items like potions or bombs and also equip 4 skills to use in the Action Battle System battles. Also over every equip slot you can see a key to press to use that weapon item or skill
No the problem begins. The second slot of the falcao's sript is written to be equipped with a shield. BUT my character has two weapons so in that slot two is shown my secondary weapon, but over the second slot, instead of showing the second slot key they show the first slot key over both weapons, but I only can use slot 1 one. I scrolled through all the scripts and found this:
Code:
# Type Key Display name
Weapon = [PearlKey::F, 'puto'] # Weapon usage
Weapon = [PearlKey::G, 'G'] # Weapon2 usage
Item = [PearlKey::H, 'H'] # Item usage
Item2 = [PearlKey::J, 'J'] # Item2 usage
Skill = [PearlKey::R, 'R'] # Skill usage
Skill2 = [PearlKey::T, 'T'] # Skill2 usage
Skill3 = [PearlKey::Y, 'Y'] # Skill3 usage
Skill4 = [PearlKey::U, 'U'] # Skill4 usageAt the beginning, instead of the second "Weapon" type there was a "Armor" type. As you can see, in slot 4 the second item type is called Item2 so I thought "Ahh, this is easy", I replaced all the "Armor" with "Weapon2", all of the armors from all oth his scripts and all of the :armor methods were replaced with :weapon2 methods and in general I changed the whole script to have a secondary weapon slot but problem was still there, both two weapon slots had the same exact keybinding asigned but I could only use the first one
So I created in YanFly's script a new equip type called Weapon2 to see if that made it work but nah, won't work, and to make things worse that would ruin the whole left hand right hand system so, change of plans
Then I changed all of the Weapon2 back again to Armor and won't work, then I changed all of them with Weapon and also wont work. And I know nothing about Ruby programming other than what I could learn by reading these scripts. Maybe it has something to do with the slot number, I may have changed it somehow that now I have two slot1's or something I really don't know
HELP
EDIT: Oh and also while trying to figure out what's the matter I thanged the screen text display of the keybinding of Weapon from F to puta which means in Spanish :)
EDIT2: Seems they censored my faithful translation of puta, they made it KAWAIII