In another thread it's talking about a method of calling an even when you have a TPK (Total Party Kill)
I have a character who's carried in the inventory (long story) and I'd like to set it up where if the rest of the party's wiped out (I'm leaving an open slot 90% of the time) that the character says "I can't let you all die like this!" and hops out of the inventory and joins the battle (or in RPGM terms, a "show text," then an "add actor to party")
As I said, I've seen ways to add effects to a *single* death (either through scripting or battle events) but I see no way to check if the whole party is dead...
((if this requires scripting, I apologize for posting it in the wrong section, am hoping it can be done with events))
TPK triggers event?
● ARCHIVED · READ-ONLY
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Just an update for anyone else who may be having this issue:
I found a wonderful script called "Death Common Event" (part of the yanfly system - not sure which modules are required) which has the option of choosing a common event to run upon a TPK.
Description here:
http://yanflychannel.wordpress.com/rmvxa/battle-scripts/death-common-event/
Download here:
https://github.com/Archeia/YEARepo/blob/master/Battle/Death_Common_Event.rb
unless anyone has something to add this thread can be closed now :)