To the moon

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Started by Eldrethalas 7 posts View original ↗
  1. I've played this game and it's amazing. Couldn't really believe this kind of stuff can be made with rpg maker (and it was XP I heard). As I'm new to this software I got really inspired and kind of wondering on few things.

    How did he changed the look of mouse when pointing at things (such as doors) ?

    There is a part when he was in like floating land (can really describe it) and all around you can see some kind of great view. How can I do both of those ?

    Did you guys played this ? What are you think ? And is the game is advanced in terms of developing ?
  2. Well, he would have used a mouse script. Don't know which one.


    The floating land and surrounding view just sounds like a parallax. I haven't played the game, so am just guessing.
  3. I heard couple of times he word parallax on mapping I think. But have no Idea what is it and how to use it.

    Btw this game very recommended :)
  4. A parallax is a picture which shows up behind a map that you make; you have to leave an area of tiling empty so that it can be seen.  In order to use it, you have to have a script which locks the parallax in place, otherwise when the player moves, the picture will move with them.  You can set the parallax to scroll horizontally or vertically, but that is different from it just moving with the player.
  5. Parallax are images that you can set as backgrounds for your maps. Parallax mapping is using these images in place of a map.

    Ops, sorry. We posted at the same time.
  6. Thank you all! But do I really need a script to lock it ? It is the only way ?