Tint Screen problem.

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Started by MusicWizard 7 posts View original ↗
  1. Hello folks.

    I got a problem with text, hud and other stuff that are to dark while using tint screen.
    Is there any solution for that problem, how to make the text, hud, etc. to get back to normal visability?

    Please help.

    Thanks in advance.

    -- MusicWizard

     

    Problem.jpg
  2. Are you using a script that may be causing that problem?

    It does not happen with the default VX Ace scripts.
  3. I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.


    You're obviously using some kind of message script - default text boxes don't look like that. Please provide a link to the script(s), as that's probably where the issue is. Or if you have a script that handles the screen tint (like a lighting effects script), link us to that one as well.


    It just looks to me like the message box and the choice box might be using different viewports.


    Are you using the default Tint Screen command?
  4. Here's the script that take care of the tint function.

    Script: s = $game_map.effect_surface
    s.change_color(1,0,0,70,150)

    I hope that you know what to be done.
  5. So you're not using Tint Screen at all - you're using a lighting effects script. Provide a link to it, please.
  6. I don't know what script that it calls, but i think it might be "Khas Awesome Light Effects" it calls.
    I use a lantern for the game that it provides as well as the "tint effect" within his demo.
  7. I have soloves the problem.

    I just had to set "Surface_Z = xxx" to 100, which is default "day light" settings for the surface like "Menu, gold, textboxes" and so on.
    Thanks for the help anyway.

    It was "Khas Awesome Light Effetcts" Script i used. and it works fine now.