Timer menu override

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Started by Physique 6 posts View original ↗
  1. Looking to have the timer event continue counting even if the menu is open.
  2. Go to Scene_Base and find the update_basic method. Add this line:

    $game_timer.updateYou will probably then have to go to Scene_Map and Scene_Battle and comment that line out in their update_basic methods, otherwise the timer will be updated twice as often there.
    Note - this does not state what to do when the timer runs out if you are in a menu somewhere, so you might want to check on that (what happens when it runs out while in the menu, and then what happens when you return to the map or to the battle)
  3. Yeah I am trying to have it kick me out the menu if it reaches 0, I added that code it works it just doesn't show the numbers counting down, example if I hit the menu button on timer 55 seconds left wait 20 seconds then exit the menu it will be 35 seconds but just don't show it counting down.
  4. Once again thanks Milena works perfectly! 
  5. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.