Hello! It's been a while since I've been on the forums. Aside from that, I started working on an RPG on the VX Ace engine after I bought the DS Resource pack. However, upon importing the tileset and using it for a map, something strange seemed to happen. I playtested the room, and for some reason I could walk through the walls. After triple checking, I know that I set the walls so you can't move through them. However, the character still seems to be able to pass through them like they're Batman or something. I'm attaching photos of my problem so you can get a better look... I was wondering if the problem is the combination of tiles. I uploaded the castle interior A5 from into the proper slot along with it's B set. Then I imported a B interior set from the default tileset and slid it in the C slot. I don't really know why this would be a problem, but thought it may be something. You know, like the map crashing for some reason because I combined two different tilesets or inserted one into the wrong spot... So thank you for your time, and if you can help, that will be perfect. I won't mind crediting you. :p Thanks a ton.
~OnionKnightAce
(P.S: If you need more images with more detail of the situation, I'll upload them. Hope you can help me.)
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