Tile Swap

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Started by Lantiz 2 posts View original ↗
  1. Hi.


    I'm trying to work with game map tiles and need to know how could I swap a tile in the map.


    In RGSS3 was possible to access the map data as follow:


    $game_map.data[x,y,z]


    and then I could store or change it as needed. But now in MV I noticed the structure has changed and I have no clue on how to do this.


    So, how can I change the tile (all layers) at position [0,0] for the one at the position [1,0] of the loaded map?


    Can someone help me?
  2. This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.


    at OP's request