Hi.
I'm trying to work with game map tiles and need to know how could I swap a tile in the map.
In RGSS3 was possible to access the map data as follow:
$game_map.data[x,y,z]
and then I could store or change it as needed. But now in MV I noticed the structure has changed and I have no clue on how to do this.
So, how can I change the tile (all layers) at position [0,0] for the one at the position [1,0] of the loaded map?
Can someone help me?
Tile Swap
● ARCHIVED · READ-ONLY
-
-
This thread is being closed, due to being solved. If for some reason you would like this thread re-opened, please report this post and leave a message why. Thank you.
at OP's request