So I was looking through all my stuff and I noticed in the database > Skills > Escape
it says "Enemy action. Causes enemy to flee from battle." but the scope is targeting the player and in the using message it says " flees" this confusing me because the description says that it makes the enemy flees but the other stuff says otherwise.
So what is correct here? I'd like to change it if so because it's sort of stupid :)
This confuses me
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The scope is the User, not Player. Whomsoever uses the skill successfully runs from the fight. The skill, however, is supposed to be for monsters only; the player's party have the option to try to flee or fight as a group. (By default; you wouldn't want one party member to consistently bugger off from combat while the others were left to fend for themselves, would you?)
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Ok! that make sense :)
So i am guessing that this is an option made by the player? -
Option made by the player? Nah.
By default, only monsters get the Escape skill. That's how the database is set up from the start.
Players have a different Escape mechanic, in the combat menu; Fight or Flight. Trying to change that is... something I'd rather not consider without a LOT more training with Ruby scripting.
Basically, don't touch the skill, don't give it to the player characters, and you'll probably be fine. ;) -
Give the skill to any monsters that you want to be able to escape.
The option is made by you, the developer, not by the player.