Theo Allen SBS help

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Started by Galebourn 4 posts View original ↗
  1. TheoAllen said:
    Integration report. Now it should work with mine with a little note.

    Both basically compatible in first place.

    Full post : http://www.rpgmakervxace.net/blog/383/entry-1280-tsbs-dev-journal-21-camera-zoom-integration-with-luna/
    First, I want to say thank you very much for making your battle system Luna-compatible, I honestly think it's the best BS for VX Ace right now.

    I tried to make it work with the Steam version of Luna Engine, but I always get the following error as soon as the character attacks:

    Wq2uhaU.png

    I'm pretty much a noob at this, so there's a good chance I just did something very simple wrong.

    Here's what I did so far:

    - Used "Luna Engine Base" with all it's scripts

    - Added the the scripts of your BS (Basic Modules, Instructions, Config 1, Config 2, Implementation & Overview) after the Luna Engine scripts. Then I added the Luna Engine Patch after Overview (I don't use any addons of your BS so far).

    - Disabled the script "Enemy offset addon"

    - After this didn't work, I tried to set animation_on_hud configuration in the Luna Engine to false. This didn't change anything and I still get the same error.

    Also, the game asks for a file called Pictures/Eric_Battler.png which shouldn't even be needed for your Battle System.

    I got around this error by adding a blank image.

    What am I doing wrong?
  2. It's not something related with the Luna Engine.

    Basically, you haven't defined the 'K-pinch' in your action sequence.

    Read the getting started, default key sequence

    https://github.com/theoallen/TSBS/wiki/Getting-Started#31-default-key-sequence

    Or... if you want a very simple solution

    Just put this kaduki standar movement addon below my implementation

    https://github.com/theoallen/TSBS/blob/master/Addons/Kaduki%20Move%20Addon%20(English).rb

    If you wonder what is movement addon

    https://github.com/theoallen/TSBS/wiki/Make-Move-Addons
  3. TheoAllen said:
    It's not something related with the Luna Engine.

    Basically, you haven't defined the 'K-pinch' in your action sequence.
    Now that's an embarassing error on my side.

    I used your battle system before and set everything up just fine, but for some reason, I didn't even think about that now because I was too focused on the Luna Engine.

    Thank you for the very fast answer, everything works now!
  4. Split from the topic because not related to Luna Engine.