The Tales that only Manah knows (Demo ready!)

● ARCHIVED · READ-ONLY
Started by OM3GA-Z3RO 20 posts View original ↗

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    Introduction
    TOOM (Team Out Of Mana) would like to proudly announce the coming game that will be out in the far future and we would all like to thank this community for helping us in getting the resources we need so that we can make this game a reality. Ladies and gentlemen, TOOM would like to proudly present: "The Tales that only Manah knows."


    Background

    In the wondrous world of Manaria, many stories are told but in this story it will be centered with a man and a young woman on how their simple journey of discovery will become the turning point that will change the history of the world forever.

    Step into a world where Jutah Brugenheim and Eriko Solandhart journey through a Prologue + 5 episode long tale where their choices will change the world as they all know.

    ~The decisions you make is the story you have chosen~
    Manah


    Characters
    Spoiler
    Name: Jutah Brugenhiem

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    Age: 21
    Race: Human
    Hair: Red
    Eyes: Blue
    Magic: Red Mage

    Bio: Neutral, observant and lazy, Jutah is the type of person that likes to lay back and take naps whenever he gets the chance, he prefers to stay away from situations that enforces him to get into fights or to do tasks for people, he may look like the kind of person that wouldn't care for others but he has a big heart and tends to help those in dire need. He is difficult to be read by others which makes it difficult to figure out what he is thinking about but if asked a question Jutah is always willing to answer it without any care, Jutah isn't considered as "Hero Material" when a problem arises he tries to avoid it even if it was him that caused the problem to arise.


    Name: Eriko Solandhart

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    Age: 19
    Race: Chaos Breed
    Hair: Black
    Eyes: Crimson
    Magic: Infernal Mage

    Bio: Eriko lived a normal life in her youth, loving mother and father with friends, until she learns about her Infernal powers, everyone in her village called her a monster, a sinner, she ran away from her village at a young age due to the fact that she couldn't handle all the hate the people emitted towards her, she lived in a forest alone for a long time until she met another Chaos Breed that taught her how to control her magic and hide it from others, including teaching her how to handle a sword, as she grew older she grew interested in Forbidden Magic and wish to read about them for interest so she journeys out to find books that told histories about them. Bumping into Jutah their journeys intertwined and began a partnership in finding the history of Forbidden Magic.


    Name: Inamora De Temps

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    Age: 22
    Race: Elf
    Hair: Black
    Eyes: Green
    Magic: Grey Mage

    Bio: Inamora was always curious about the passage of time as a kid, even had his own collection of clocks and various other mechanisms. Born to two pure Elves, Inamora was sent to live with his uncle to learn more about his uncles magic so that he can become a great grey mage as his parents would say but really they sent him there because he was a trickster always using his magic for the fun of it even sometimes on them for a laugh which they really got annoyed with, also deviously ingenious at making gadgets and other such devices was trained by his uncle in the arts of grey magic and long distance combat till he was 18 where he took a job as a mechanic at the local bazaar and has become quite renowned for his work. He likes to make people laugh but loves to get a laugh out of something for himself. He is from a highly regarded grey mage family of the “De Temps”.


    Name: Alister Walker

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    Age: 28
    Race: Serasapien
    Hair: Blue
    Eyes: Purple
    Magic: White Mage

    Bio: A skilled White Mage prodigy, he joined the White Mage Crusade Academy at a young age and have already reached at Paladin Rank, he became entitled to be next in line in being the next Grand White Mage when the previous passes away, he is stern and very responsible, sometimes he can’t help but make everyone’s responsibility his own but he sees it as a deed of goodwill than a problem. He despises the discrimination that the Chaos Breeds are given in the Magus Capitol and he intends to make a goal that Chaos Breeds will be equal along with Manarians.


    Name: Esmeralda Brimrose

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    Age: 21
    Race: Human
    Hair: Pink
    Eyes: Green
    Magic: Black Mage

    Bio: A member of the powerful Brimrose family, Esmeralda is the last member that possess Black Magic from her late parents. Her magic almost matches her grandfathers which is the Grand Black Mage but is forbidden to become the next in line, Esmeralda has always lived a lonely life in the household growing up but she always creates destruction when practicing her magic, she doesn’t have any combat experience but she is quick on the conjuring them, she is a real tease and mischievous woman like a real tomboy.


    Name: Chino Patuka

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    Age: 17
    Race: Anisapien
    Hair: Red
    Eyes: Green and Yellow
    Magic: Blue Mage

    Bio: At a young age Chino got in an accident and lost her eye, the doctor that treated her managed to replace her damage eye with another eye through magic, ever since Chino was gifted with a new eye she was able to see things that made her understand the horrible truth of the laws of Reality and Dreams, as she grew up she became traumatized of the inevitable of the secrets she knows and became introverted and very secretive. She is very observant and can tell if a person is lying or not just by looking at them, the doctor that treated her eye has stated her knew found ability as a illness and called it "Geo-Sight".


    Interest of Info
    Spoiler
    Races
    In the world of Manaria there are a vast variety of different races that co-exist with one another, many of these races have their own special distinction of their appearance which draws beauty and fantasy to this world.

    Human: The normal average homo-sapiens with no unique distinction, you will obviously find the majority as humans.

    Elven: Similar to humans but they have a longer lifespan than an average human, also to tell apart from humans is their long pointed ears and they have much more knowledge in magic than anyone and tend to use the magic for the greater good.

    Chaos Breed: The Chaos Breeds are similar between a Human and an Elf, their ears are smaller than an Elf and they have the same lifespan of a human, all Chaos Breeds have red crimson eye colors and black hair, in a sense due to people fearing them, normal people get accused for being a Chaos Breed for just having black hair and crimson red eyes.

    Anisapien: Human beings with animal distinctions, they would mostly have ears of a cat or a dog/wolf including tails but they are not primal, they are people that have full understanding of how life goes. The Anisapiens are a full majority of Blue Mages because they understand how animals feel and think more than other races that know how to use Blue Magic.

    Serasapien: Humans that were born with wings attached to their backs, the majority of this race are White Mages and are known as Manah’s Angels, but they are not almighty they are pretty much like normal humans with the same average lifespan, their wings color represents the color of their hair.


    Triclopian: Humans with a third eye on their foreheads, they are able to see the emotions of what the other individual is emitting through their third eye, this race is amongst others that are Blue Mages but their powers do not compare the powers of Anisapiens

    Dragonborne: This rare race are near extinction, the Dragonbourne have draconic wings on their backs like the Serasapiens having angel-like wings, they are mostly adapted to Red Magic because of their unnatural amount of mana that flows through their bodies and they seem to control it easier than normal humans, another thing about them is that they have a mark on their forehead that represents royalty, Dragonbournes born without the mark on the forehead are considered as half-breeds.



    Types of Mages
    Throughout the world of Manaria there are 6 type of mages, 1 being the cursed mage among the category.


    Red Mage: Red Mages are adapted to using their spiritual energy to enhance their physical bodies or releasing the constraining physical shackles to improve their spiritual energy, they fully understand the balancing order of the physical body and the spiritual mind. Red Mages are strong in terms of Physical attacks and Magic attacks. There is no specific description of what Red Mages look like or what occupation they are most suited for because thanks for their convenient ability to bend the balance they are useful in hard labor and academic labor.

    Blue Mage: Blue Mages are born with complete understanding of reality and dreams, they are known to be the wisest out of all the mages, they use the advantage of understanding by using the magic’s of wild monsters, they study them and they become them, Blue Mages are mostly suited for being hunters when hunting for food in the wild, they can even analyze things that normal mages wouldn’t see whether it is being a human or an animal. Anisapien’s and Triclopian’s are the majority of the Blue Mage’s

    White Mage: White Mages are considered to be the spiritual connection to god Manah, they give life to the injured and they smite the infernal monsters that still walk their world, most White Mages become Paladins in theWhite Mage Crusade Academy to protect all on Manaria but some others become clerics or priests or maybe doctors to help the injured.

    Black Mages: Black Mages possess the destructive nature of Manaria but they do not use it the wrong way, in fact they use the powers to shape even balance to the world of Manaria, their magic potential is greater than any Mages but their physical strength is left alone to reduce spiritual constraint.

    Grey Mages: Grey Mages have more understanding in the flow of time than anyone in the world of Manaria, they even have better understanding in machinery than others that they mostly become the mechanics of Manaria. Grey Mages are capable of bending the fabrics of time without creating a major time flux that can distort the world, they are useful in many things in daily life.


    Infernal Mage: Chaos Breed are considered as the Cursed Mages of Manaria and are forbidden to use any of their magic, no one knows how a Chaos Breed is born, it can happen to anyone. Chaos Breeds aren’t all evil in particular they live normally like any other person on Manaria but they are not liked by many, the Chaos Breeds uses Infernal Magic which does not use spiritual energy at all, instead it uses energy out of unknown origin, with this people theorize that Chaos Breeds have no souls and they draw their power from devil Infernium.


    Screenshots

    Spoiler
    Explore the towns and cities, discover the history and lore of Manaria

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    Get Main Quests to advance the story or Side quests for unique reward​


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    Forced interrogation mini-game to see how well you know the law.

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    Take a rest in a Dumpling Shop and have some Dumplings
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    or explore the dangers of Manaria in complex dungeons with hazardous environments

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    Battle against hordes of monsters and rivals in your travels​

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    Game Features
    Spoiler
    - ATB battles with the mixture of chain combos


    - Bonus Gauge system that buffs players in long fights


    - Lockpicking system to allow you to pick locked treasure chests and doors


    - Manarian Card game (WIP)


    - Morale System that can shift the story between Good or Evil


    - Rare Monster encounters in every new dungeon with epic loot (After Episode 0)


    - Horde Monster encounters in every new dungeon rewarding high EXP & Gold (After Episode 0)


    - 3 Different endings


    Special Thanks
    Spoiler
    _elvenheart

    Dreamer

    R4B

    Lunarea

    Moghunter

    Aaron Krogh

    Dekita

    Fomar

    Archeia

    Closet

    Bwahahaha

    Otso Ahosola

    Zeus81

    Yanfly

    bStefan aka. regendo

    DerTraveler

    Tsukihime

    Kingdom Rise and Fall.

    Mintk

    momope8

    Cronus​


    FAQ
    Spoiler
    Q: How much is this game going to cost once it's completed?
    A: The game is going to remain free once it is final.​


    Q: Are you going to release the game in separate episodes or are you going to bring out the whole bulk?
    A: Episode 0 is the only one that is coming out as a standalone demo, in the full game we are going to put the whole Episode 0-5 in.​


    Q: Why did the demo take so long to complete?

    A: The usual... bugs, real life issues, team disagreements, work, bad internet and bugs.​


    Q: Can I finish this demo in one sitting?
    A: Yes, if you just skim through everything.​


    Q: Hey, I really enjoy this game and there is so much more room and potential to improve it, is there a way I can help?

    A:We are lacking in extra team members to help us, there is a Volunteer spoiler right beneath the FAQ, we are always looking for more volunteers.​


    Q: How the hell are you suppose to win the interrogation?
    A: We are thinking of removing the system entirely or revamp it in a way to make it more understandable and easier, but to complete it, the hint is to never be aggressive, acting dumb is a trap.​


    Q: Inamora's Time Latency Combo keeps removing the Lag state, is that suppose to happen?

    A: Yes, the combo just gives you the option to gamble if you want a stronger version Lag state but for the risk of removing it, if the combo fails to apply on the enemy.​


    Q: I'm stuck in the Teknika Sewer's, help!

    A: If you're stuck at the puzzle, all I can hint you is that when you know you have the correct current on, interact with the door twice.​


    Q: Do any of these choices matter?

    A: Some of them don't, some of them do, I am not telling which does and does not but it will come to haunt you in the long run, what I can tell you is that some of them will determine on what boss you will be fighting in end.​


    Q: What's up with those Coaches?

    A: I... don't know really, I think it was a phase or something and in the end they became a thing, I don't know.​

    Volunteers
    Spoiler
    As this game is being made, there is a lot of potential this game can have to make the experience even more enjoyable, unfortunately I lack the skills to make those potentials be realized and I constantly need someone to help me with it stuff like that is mostly music, battle sprites, art, animations, scripting, testing and other things. Due to the lack of manpower in TOOM, the game demo came out far too late than what was expected it to come out, at this moment there are some crucial things that needs to be dealt with in order to make it the game more enjoyable and I have exhausted all possible ways to get what is needed, so TOOM is in need of volunteers that enjoy this game and are willing to help. Here is the list of things we need to improve the game.


    Artists


    Cut in animation


    Battler artists


    Sprite artists (Edits, Behavior)


    Loading screens


    Scripts


    Blue Magic script that works with Moghunter scripts


    Transformation script that works with Moghunter scripts


    Proofreading


    A second proofreader


    Testers


    Testers that know how to keep secrets


    The list will grow over time as we continue developing the game, if anyone is willing to volunteer, please PM me and maybe we can make a plans with something, thank you.

    Changelog & Updates
    Spoiler
    V 0.1.1a 06/19/2016

    - The following bosses has been reworked to make them a little weaker but smarter in battle

    ~ Eon
    ~ Vector
    ~ King Nyt

    - Some dialogues and grammatical errors have been dealt with
    - Some BGM and animation volumes have been lowered to avoid RIP'ing Headphones

    V 0.1.2a 06/26/2016

    - Kitty's Route ending has been fixed, no more black screen when complete
    - Inamora's Time Latency skill has been fixed and now deals damage
    - Less Vanilla flavor music! Some RTP BGM's have been replaced with new BGM's
    - The End scene has changed
    - Ending now takes you back to Title Screen and doesn't repeat the scene
    - Vector's Forbidden Spell has been revamped
    - Some more events now warn you that you are heading to a point of no return. (EG: Uncle Max's house)
    - Unknown crash after defeating Kitty has been dealt with, no more crashes for this game!
    - Extra Treasure chests hidden (More difficult to find)

    Demo

    The Tales that only Manah Knows (Episode 0) V 0.1.2a


    Coming Soon

    Character Morale System

    Manaria Card Game

    Smoooooch

    ~More to Add in near future~
  2. This is interesting and I must also say that the title is pretty original in some way...ahahahah

    I like Jutah among the characters (and not because he resembles Ralph), also you guys seem to have put a lot of effort in character design\backstory and I appreciate it.

    Best luck with it, looking forward to play the demo soon.
  3. Thanks, we will do our best, it took us a while on how the characters will be brought out but we finally managed. Our developing speed has been slowing down lately due to real life issues such as moving places to places but once the team and I have settled we should get the trailer and demo out faster than you can say the title of this game.
  4. I'll be looking forward on playing this. :) Keep up the good work!
  5. Thanks _elevenheart, we will keep it up and thanks once again for the awesome title screen it came out so beautifully in-game
  6. OM3GA-Z3RO said:
    Thanks _elevenheart, we will keep it up and thanks once again for the awesome title screen it came out so beautifully in-game
    You're always welcome. If you will ever need some help, just let me know. We will see what I can do there. Have a nice day!
  7. I should get out of the habit of looking at screenshots and character artwork first, but... I did. This means... You might want to make your interior maps a bit smaller. They are quite big right now, and more spacious.


    Good luck on your game!
  8. Good luck to you and your project!

    Just as a one off, you may want to check the text in the first screenshot you posted. It either needs more commas or more periods. If I tried to say that sentence out loud in its current form, I'd probably pass out from lack of oxygen. ;)
  9. @Needle: I know I told that to my proofreader once but every time we reread the previous text we already implement they get changed and improved a lot so don't worry these are all just rough drafts and will end up improved before the demo is out.

    @Mellipon: What? which interior map is too spacious? If you mean screenshot 1 then it is suppose to be like that until you complete the quest or if you mean screenshot 3 then if I make it smaller then everything will be cramped up, it's a restaurant Cafe' it suppose to be spacious unless you want waitresses to bump into people and drop the tray of food and drinks : /
  10. Fear not, all dots will find their chance to shine.

    Looking forward the progress and probably causing more work than actually helping.. but will do my best.
  11. My maps are too spacious? Do you have agoraphobia(fear of open spaces; opposite of claustrophobia.) IF so I shall accommodate to the needs of the agoraphobic players! In other words I shall take note of that in my next interior maps Thank you for the input.

    P.s sorry I have not been active in this community as my jobs hours range from Plenty of free time to absolutely none some times.

    P.P.S I am the Gloriously Benevolent and last but not least Eccentric Member Of TOOM.

    P.P.P.S I AM NOT GRRR
  12. I think the maps are fine. Any closer together and you'd have to cut some stuff so that you could actually walk through there. They are a tiny bit plain looking, but it's hard to remedy that without going outside of RTP.
  13. Everything will be improved in due time, when things get calmer in our side.
  14. Hello , just letting everybody know this project is not dead. We are starting to make some really good progress in the past week and will continue to do so. Soon I'm hoping to release some new screenshots to get some feedback as that would be helpful in mapping and anything else you happen to notice.

    P.s Person who has Agoraphobia @Mellipon I took what you said into consideration and will release the updated maps screenshots.
  15. *Falling asleep on keyboard*

    Major update to this thread is complete.

    Added the Fan-arts drawn by Jannetfenix so please enjoy her doodles.

    Added Game Feature category to tell you what is install for you when you play.

    Updated the screenshots of the game to show a slight improvement. (Will add more when I am less sleepy)

    Added more to the Special Thanks list

    The Demo is just around the corner.
  16. - Removed a few things upon request.

    - Fixed a few titles and texts

    Also accidentally clicked on quote rather than edit 
  17. Just bumping here to let the whole website know that the demo is OUT today! Get downloading people! The team and myself are ready for those feedbacks.
  18. Currently downloading the demo! I am excited to test this out... :)
  19. Bumping an update on the Demo


    - Some bosses has been reworked to be slightly easier but smarter


    - Some Dialogues have been fixed


    - Some volumes has been lowered
  20. Update bump


    The demo has been updated, check the changelog & update spoiler for more information.


    The demo should be 100% bug free, if any bugs are found please contact me or make a post here.