

Elsa, a Death Knight working in the mainland, returns home to Helena's Kingdom to "save" it from monsters...But all is not as it seems.
For one, the monsters don't attack people; they just make themselves a nuisance. And they will only fight females.
Join Elsa as she sets out to defeat all the monsters on the island and discover what is it that the monsters are planning.

-Made for the VX Ace Lite cook off contest.
-Boss rush gameplay. All enemies are powerful one-time encounters.
-No grinding for items or experience. Each of the four powerful bosses unlocks a new level and items are freely replenished.
-Choose from 10 supporting party members, each with a unique skill set and mechanics.
-3 different endings and new game unlockables.
-Humorous characters and lighthearted storyline.
-Complete game takes around two hours (Seeing only one ending. You mileage may also vary).
-Online achievements.
-This game is part of the Arum universe.

Spoiler








Spoiler
General gameplay
Due to the limitations of the Lite system there are a few things that may seem strange or lack explanation. Here are a few tips on how the gameplay works.
~The EX System~
Basically, EX is a percentage based damage boost. At 100EX you do 200% damage, and at 999EX you do 1099% damage.
~Getting Stronger~
Everytime you beat a major boss, go see the queen to level up.
You should also speak to the maid to trigger night time (psst, this is critical for two endings).
The guard who originally blocks the treasury later sells Elsa's weapon upgrades.
Character Specific Helps
~Elsa~
Elsa regenerates 1 rune of each kind once every 2 turns upto her maximum.
Using a 1 rune skill has a 25% chance to generate a death rune.
Using a 2 rune skill has a 50% chance to generate a death rune.
Using a 4 rune skill has a 100% chance to generate a death rune.
Death runes cannot generate other death runes.
Elsa can start with more runes when you upgrade her equipment.
~Tira Misu~
You can see how many times you can use her skills in the description.
~Ruby~
Remember that 40% of 400% DMG is 160% DMG and 20% of 800% DMG is 160% DMG and are still therefore better than attack.
~Carmen~
Steal unlocks a new skill for Carman, out of 4 possibile ones. She loses them at the end of combat, except Death God's Scythe, which she loses after using.
~Victoria~
Nothing specific to note.
~Alan~
From level 2 onwards, Guard is optimal (esp against a single foe). His level 3 attack can easily reach the damage limit.
~Evvy~
Thorn damage is displayed in the skill description.
~Argos~
His tanking move is also a healing move, so he is fully healed at the end of the turn but loses 10 MAXHP. He is restored after the battle.
~Elias~
Slow to start, but once set up provides great support until his illusionary power is about to run out, at which point let the enemy have it.
~Garron~
Crossbow Bolt might be better than attack but remember it leaves you reloading for a turn.
Due to the limitations of the Lite system there are a few things that may seem strange or lack explanation. Here are a few tips on how the gameplay works.
~The EX System~
Basically, EX is a percentage based damage boost. At 100EX you do 200% damage, and at 999EX you do 1099% damage.
~Getting Stronger~
Everytime you beat a major boss, go see the queen to level up.
You should also speak to the maid to trigger night time (psst, this is critical for two endings).
The guard who originally blocks the treasury later sells Elsa's weapon upgrades.
Character Specific Helps
~Elsa~
Elsa regenerates 1 rune of each kind once every 2 turns upto her maximum.
Using a 1 rune skill has a 25% chance to generate a death rune.
Using a 2 rune skill has a 50% chance to generate a death rune.
Using a 4 rune skill has a 100% chance to generate a death rune.
Death runes cannot generate other death runes.
Elsa can start with more runes when you upgrade her equipment.
~Tira Misu~
You can see how many times you can use her skills in the description.
~Ruby~
Remember that 40% of 400% DMG is 160% DMG and 20% of 800% DMG is 160% DMG and are still therefore better than attack.
~Carmen~
Steal unlocks a new skill for Carman, out of 4 possibile ones. She loses them at the end of combat, except Death God's Scythe, which she loses after using.
~Victoria~
Nothing specific to note.
~Alan~
From level 2 onwards, Guard is optimal (esp against a single foe). His level 3 attack can easily reach the damage limit.
~Evvy~
Thorn damage is displayed in the skill description.
~Argos~
His tanking move is also a healing move, so he is fully healed at the end of the turn but loses 10 MAXHP. He is restored after the battle.
~Elias~
Slow to start, but once set up provides great support until his illusionary power is about to run out, at which point let the enemy have it.
~Garron~
Crossbow Bolt might be better than attack but remember it leaves you reloading for a turn.
Spoiler
Victoria & Elias: Talk to both during the day, then sleep after a big boss at any time but before the final boss phase.
Carmen: After speaking to her in the prison, speak to the regular priest, then Alan, then the maid. She will tell you the last clue.
Carmen: After speaking to her in the prison, speak to the regular priest, then Alan, then the maid. She will tell you the last clue.
Spoiler
~Trapchest~
Just look in your inventory :'( my poor puzzle boss.
~Merfolk~
When you are drowning, please notice you have new drowning related skills.
~Bladewings~
This is one of the tougher boss fights, make sure you've levelled up and perhaps pick characters who do a lot of damage in the first couple of turns, like Ruby.
~Slime~
Don't forget he can 100% heal in a single move as well!
~Penultimate Boss~
You've fought these 3 before. Remember the 1st one heals and also can double your damage each turn. Then don't forget the 2nd one is also really dangerous. 3rd one only counters, so leave till last.
~Final Boss~
The actual final boss doesn't join the fight until he is injured, so take out those attendants first!
Just look in your inventory :'( my poor puzzle boss.
~Merfolk~
When you are drowning, please notice you have new drowning related skills.
~Bladewings~
This is one of the tougher boss fights, make sure you've levelled up and perhaps pick characters who do a lot of damage in the first couple of turns, like Ruby.
~Slime~
Don't forget he can 100% heal in a single move as well!
~Penultimate Boss~
You've fought these 3 before. Remember the 1st one heals and also can double your damage each turn. Then don't forget the 2nd one is also really dangerous. 3rd one only counters, so leave till last.
~Final Boss~
The actual final boss doesn't join the fight until he is injured, so take out those attendants first!

Developers:
Indrah (Writing, mapping, scene eventing, misc. graphical work)
Fomar0153 (Gameplay work: database, combat eventing, balancing)
Scinaya (Graphics making: custom faces, event images, graphical edits)
Other resources
Etolier (Original faces, battle backdrops, battlers)
Hannya (Music)
RPG Maker DS Resource Pack (Tilesets, sprites)

The game was made in a two week deadline for the VC Ace Lite cook off contest.
Being made within the Lite limitations, there were a lot of things we could not pull off smoothly, because there is no script support, only ten events per map, twenty maps total, and a bunch of other stuff.
Please keep that in mind when playing, since many of the things that may come to mind as odd gameplay choices are not us, but Lite being a complete evil bastard XDUpdate! The recent version has been revamped a bit and we removed the ace limitations (as well as adding a few extras) so that's taken care of. Enjoy ;3
Lastly: please, please give us your feedback!
What bosses did you find harder? What was your best team? Did you get all the endings? And if so, which was your favourite?
(When talking about endings or plot events, please put the text within a spoiler and put a warning before it. They’re supposed to be a surprise ;3)

Also if you want to support us, paste this in your signature!

[8th June 2013] [URL="http://forums.rpgmakerweb.com/index.php?/topic/9441-the-grumpy-knight-and-the-crisis-in-helenas-kingdom/?p=139845"]Huge update, click for changelog.
[17th February 2013] Finished game.
[18th February 2013] Posted game page and download.
[19th February 2013] Uploaded new version of download with important fix.
[17th April 2013] Added support bar.
