The Free Archives (Formerly Animations Archive)

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Started by hadecynn 474 posts Page 10 of 24 View original ↗
  1. hadecynn said:
    To everyone,


    First off, let me thank you all for your continuous support! 


    I have opened up a survey for collecting some data from you in regards to battle animations. I expect the data collected from the survey will allow me to make animations that are more relevant to the community's needs, as well as deliver them in a way that is most "user-friendly" to the community. 


    Here is the link to the survey, it should take no more than 10 minutes:


    https://dsc2649.sawtoothsoftware.com/gZyq343HXD/cgi-bin/ciwweb.pl?studyname=gZyq343HXD


    If you choose to participate,  thank you in advance for your time and efforts!


    Warm regards,


    hadecynn

    Voted, thanks for the survey :)
  2. did the survey ! Thanks for the ending ;)
  3. Good evening RPG Maker Forums!


    No updates today because I was having way too much fun analyzing the data I've been getting. Sorry. =D 


    You guys are awesome! I'm thinking about putting up a summary of results by this weekend so everyone can see what the outcomes are like. Overall, the results so far aren't too different from what I expected, but its nice to be able to get a solid confirmation on what was originally suspicions and intuition.


    Please look forward to the aggregated results! =)
  4. Sooooo... When are the poll results going to be? :)
  5. Good evening RPG Maker Forums!


    First, allow me to apologize for the unannounced delay. This has been a brutal week for a variety of reasons and I barely had time to sleep. Fortunately, now that the week is over, I expect for things to return to normal.


    Next, I would like to present to you the results of the survey as of today. I was able to get a staggering 120 completed responses, which was much more than what I could have hoped for, so a huge thanks to the community. I will continue to leave the survey open and you are more than welcome to fill it out. I will still be checking for new results regularly, though I doubt that the numbers will shift drastically at this point.


    So, without further ado. Let me open up with a snapshot of some demographic information:





    Not surprisingly, the majority of the community sample were between the ages 18 - 25, and if we were to also add those under 17, they would make up for just about two-thirds of the sample. Whether or not this is reflective of the entire community, I don't know, but given that battle animation assets should be pretty non age-discriminant, holding all else equal, I think its a pretty close portrayal of the population.


    On the upper right, in terms of RPG Maker experience (cumulative and inclusive of all versions starting from RM95 to RMMV) we are looking at nearly 3/4 (72%) of the community sample having more than 1 year of experience, which is quite impressive. In retrospect, I probably should have made more options beyond just "Longer than 3 years", since even I personally have played around with RPG Maker on-and-off for more than a decade at this point.


    Finally, in the lower left, we have a snapshot of the varying levels of experience for users in dealing with animation assets. I've put up the definition for each category on the right for reference.


    ====================




     I love data, and I think that was really interesting, but for people who aren't data junkies like myself, you're probably more concerned about the rest of the survey. Here's the results from what sort of preferences people have in the types of animations I create. Recall that this question asked you to allocated a total of 100 points to each of the categories below. Here, I've simply taken the average of all the responses:





    I'm not at all surprised about Elemental Attacks having the highest vote, with Physical Attacks coming in second, and Monster/Creature Skills coming in third. I was a little surprised by Item effects in the last place, which would seem to suggest that the majority of the community doesn't really see a need for animations made specifically for items. In other words, this would actually be a place to differentiate your game.


    ====================




    Next up, for the Preferences for Types of Elements question, I've also taken the average of the responses. This question asked you to rate your level of interest in each specific element on a 5-point scale, with 5 being "very interested", and 1 being "not interested". I've taken out the "Others" category because there's no shared definition of that category. Note that the Y-axis starts at 2.5:





    Again, I am not at all surprised that Dark has taken the lead, followed by Light, and then the big 3 (Fire, Ice, Electricity), with Dimensional squeezed in between for 5th place. If I had to venture a guess, I would say that the popularity of the big 3 is due to their prominence in the most popular titles like Final Fantasy. While its great that they are so popular, I would again say that the other elements all represent opportunities for your games to stand out because they are not as overdone.


     ====================


     


    Finally, I've compiled a list of all the "Other" elemental type suggestions that I've received in the comments sections. I can't promise that I will do any or all of these suggestions, but they are definitely now in the back of my mind, and when the occasion arises where I'm out of ideas, this would be the first area I look.





    And yeah... I can't really help if you gave "Other" a high rating but didn't tell me what that meant. Sorry.


    ====================




    With that, I hope that you all found this as valuable as I do. I'm doing a lot of correlation analysis on the side, but I don't want to drown everyone in data, so I'll stop here. As I've stated in the opening, I do apologize again for the unannounced delay. As far as I can see, we should be going back to the regular release schedule starting Saturday.
  6. As a fellow data lover, i have to say i enjoyed that informative post. Thank you for taking your time to produce that. :)


    - Riff
  7. Wooooaaaaahhhh! That is some super cool data! I'm quite surprised by some of the results  and was expecting some but I do think it was a success!


    I'm pretty shocked at item animations, I voted for that one highly! Also the sci-fi!


    Stuff I didnt mean to say...
  8. I was also suprised at the lack of votes for item animations, but otherwise, that's pretty good data right there! :)
  9. Your pictures aren't coming up and it's a shame about the item animations.
  10. BloodletterQ said:
    Your pictures aren't coming up and it's a shame about the item animations.



    Forum announcements: File transfer in progress causing attachment links to break temporarily.
  11. *sigh* I would have loved some Sound animations... My game has the main character as a Bard, and I don't wanna use the same Song animation over and over, even if I do tweak it by adding a Meteor or Ice spell...
  12. I just love how these complement the RTP animations. As much as I like custom art styles, at this point of the MV life cycle, complementing the RTP is more important, I think. Also, thanks for putting together the animations.json! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif That's so helpful!
  13. Good morning RPG Forums!


    I have an announcement to make. I've recently started a battle animations-related project that is relevant to the RPG Maker community, but something that I can't disclose further yet. Because of this, I'll be cutting down the animation releases by one. Instead of updates every Tues/Thurs/Sat/Sun, I'll be putting my time on Sunday towards that project. 


    Without any further ado, here's the release of the day:


    === GIF Showcase ===


    Dark 2


    LZCKhpH.gif


    === PNG Download ===


    Dark 2 - Full Animation - https://www.dropbox.com/s/psxu4mazllv0uos/XDark2.png?dl=0


    Dark 2 - Component 1 - https://www.dropbox.com/s/g1lt8eur1knpnlg/XDark201.png?dl=0


    Dark 2 - Component 2 - https://www.dropbox.com/s/3hz5mirotr4w5ub/XDark202.png?dl=0


    ===================


    Enjoy!
  14. Well, if that project will allow us to have even more greater animations, then it doesn't matter how long you take in making this animations.


    Good luck with that! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif
  15. Yay!  I love that Dark animation.


    That survey is really interesting. 


    I wonder why so many people want more Ice, lightning and fire spells.  There are already so many of those available out there (especially Fire) and I thought people would like more variety in terms of what skills would be possible.  Cannot make an earth stalagmite attack, but have 20 plus ways to show an enemy being burnt.


    Dark and Light being the most popular ones didn't surprise me (although I wonder why there are so few out there despite how popular those types are) and I am really happy that dimensional got up there (might of impacted the results by making a post about it //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif).


    I guess people do not like non-direct damage skills all that much (status effects + buff/debuff effects + Recovery effects + Utility skill effects only about 2 points greater than Physical + Elemental skills), which is strange since so many people speak about how important it is to have tons of utility skills are here (and speak out against having different damage only skills).


    I am guess Astral means things like Starfall and space like attacks, which sounds neat (could be light and dark hybrid attacks).
  16. Hey! This is an awesome thread you've got going here, I've been coming back to it for a while now. Just thought I'd let you know that I've made a project exclusively with your animations, so I can't wait to see what else you put out!


    Don't worry, you'll be getting your own free copy (if you want it)
  17. Those look really impressive.


    But as I mentioned in the survey: why not improvised weapons animations? I know you can just use physical animation and rewrite the description accordingly, but it's just not the same...
  18. Good evening RPG Maker Forums!


    I've been trying new ways to create effects, so today's release is more like a creative experiment rather than a planned theme. Having said that, I think it looks decent, though I'm not too sure what to use it for...


    === GIF Showcase ===


    Star Aura


    oso4PMt.gif


    === PNG Download ===


    Star Aura - Full Animation - https://www.dropbox.com/s/q4wj5cs2rk3k664/XStarAura.png?dl=0


    Star Aura - Component 1 - https://www.dropbox.com/s/gwph3wyx0sn5sdy/XStarAura01.png?dl=0


    Star Aura - Component 2 - https://www.dropbox.com/s/7gkhjmfwzvqr1ur/XStarAura02.png?dl=0


    ===================


    Enjoy!
  19. It looks like some kind of healing effect, maybe an Elixir?
  20. Reminds me of all the talk of cosmic powers from Avatar.