Text over picture blocking movements

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Started by LuciferSynd 2 posts View original ↗
  1. Hi there guys.

    I'm just trying to find a solution to a problem that I always had and never managed to solve it.

    In my cutscenes, I use some pictures that I create personally in Photoshop and then use the command "show picture" to make it appear on the screen. Sometimes, when there's something happening, like a hit or things like that, I use the command "move picture", making it go left and right, or up and down, to simulate the impact and giving the player a feeling of camera shaking.

    Now, sometimes I have characters saying some stuff over these pictures. Even if I have my voiceactors, sometimes their voices are so heavily edited with Audacity that you cannot clearly understand what they're saying, so I usually use a text box with the character's image on the left to write down the speech.

    And here comes my problem: when the picture is moving, if I imput a text box, it will stop the movement. So I get:

    1) Shaking starting

    2) Text box with dialogue stopping the shaking

    3) Rest of the shaking

    I would like the shaking to continue while the text box is there...

    Is there a chance to do this?

    Thank you in advice.
  2. Text boxes stop a lot of stuff happening on the screen.


    I would consider using two events - one for the "background" stuff that you want to happen, and one for the text boxes. Use switches or a variable to keep them in sync.