Testing the EvilEagle Demo

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Started by UnderbellySenshi 7 posts View original ↗
  1. I've been playing around with the EvilEagle demo and I'm wanting to know a couple of things:

    Move window.png

    I have attached a screenshot of the menu with a couple of things circled with red.

    Firstly, how do you eliminate that SE cursor 2 sign that keeps popping up when I click something?

    And secondly, is there a way to change that Illburn Ruins F1 to something more customizable, if so, how do you go about doing it? 
  2. Go below Screenshot Taker and remove the invisible script. I added it by accident >_<


    For Illburn Ruins, the demo used pictures. Check the folders for it.
  3. Can you please tell me which lines I need to delete in the screenshot taker? I'm unfortunately quite noob at scripts...

    As for the ruins, I guess I would have to manually customize it, fair enough...

    Also, I should've asked before in the original post, how can I make the menu background transparent? Where you can still see portions of the map your currently on, much like the menu in the factory demo.. 
  4. It's transparent by default. Don't use EvilEagles's demo if that's what you want. They both almost have the same structure, just go straight to factory. I find it hard to explain how to remove x and y features when those are things that you'd learn through using the engine via trial and error and comparing both demos. It's probably in Lunatic Backgrounds, it's been a while since I took a look at it.


    Delete the script AFTER the screenshot taker. It has no name.
  5. Ahh! omg, found that script, it's all good now!

    Thank you very much for your help, much appreciated :)
  6. What invisible script???
  7. Under the screenshot taker script in the editor there is another script that is unnamed in the EvilEagle demo...