Firstly, I have posted this is already on Terrax’s thread but I see he’s been inactive for a while.
I have a lighter/zippo lighter system in my project which is working almost perfectly with terrax’s lighting plugin.
However, the current lighting effect is a 360 radius around the player model from the centre.
I would like to change it so the player only has the light in front, effectively making no light behind the player model. I believe this can be done by amending the x and y code of the light on the player but I’m useless with JS.
Would any knowledgable coders be able to help with a good understanding of Terrax’s plugin or alternatively, can this be achieved with plugin commands?
The help is massively appreciated.
Terrax lighting issue
● ARCHIVED · READ-ONLY
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I've moved this thread to Plugin Support. Thank you.
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Bump. Could really do some help with this if they are any experienced programmers about?
Could return the favour with any graphical requirements.
Cheers -
I believe the flashlight command is what you're looking for, however, it's a little tricky to set it up, as it depends on the standard player light radius.
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Maybe use the flashlight command as mentioned above, but use this fix I made for someone else if you don't want the little light orb around the players character :)
https://forums.rpgmakerweb.com/inde...out-terrax-lighting-plugin.96041/#post-868440
Just scroll through that and use the same solution I offered there to get rid of the player light :D -
I’ve seen the flashlight command, how do I make the flicker effect on it though? As I I want the character to be using a lighter and it really adds to the horror effect
Thanks for the help guys -
Bump - really need some support on this if possible
Cheers -
I tried making several edits and various other ideas, and I cannot get it change the flashlight effect, so I cannot be much more help on this matter sadly... :/
Hopefully someone else may be able to assist you though :) -
Thanks bud. Really struggling, I’ll probably have to hire a programmer for this one