How goes the process with this plugin so far? Any new features lately?
Yes, I was busy in recent days as I said in a previous post. The new features below this message.
Hey, so something tactics has that I think would be cool (If it's not in there already) is the ability to have win conditions that are not limited to just smacking down every enemy. Is this possible, in the current version?
No, it isn't possible at the moment. This is planned later in the devellopement. More precisely, it will be possible to win by killing all enemies (already present), seize a zone, defend an area, kill an enemy particularly and maybe customizable conditions.
Absolutely love this plugin! Please keep up the awesome work with this. Have not really run into any bugs thus far, but will report them when they happen. Do you happen to have a Patreon account? I would like to support this plugin if I can.
No, I havn't a Patron account. I'm more a
game developer, so maybe later if I release my game. You can support by posting this kind of message, always a pleasure to read.
Thanks for you comments!
Version 0.3.2.1 :
You can define a aggro (
aggresive) parameter who defines the action area (
see documentation).
Enemies are more interesting and act even when they are far from the actors according to their aggressively.
If you set aggro to value 1, the enemy will not move.
Also, you can view the range of action before choosing it (fix).