i added the choice to set characters image instead of face image in the plugin manager settings. unfortunately I couldn't make it visually nice.
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on the other hand states are never applied with weapons even in the vanilla battle system. you have to use the "attack state" parameter for a weapon to inflict a state with the attack skill.
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I may be doing something wrong or miss reading the fourm here.. But I remember on one project using this plugin I could switch between "classical" RPG combat and "Tactical" a BattleProcessing: ON/OFF or something like that..
With this new update, is it still a thing or is it just one or the other?
With this new update, is it still a thing or is it just one or the other?