SV_Battlers from SV_enemies [9. The Hornet]

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Started by byBibo 193 posts Page 6 of 10 View original ↗
  1. Wow, that's a ridiculous amount of work, I'm thoroughly impressed. Not just some quick copy pasting going on.

    A quick question on the spider, there. In your video for the Iron Giant, the Spider had a face image. My MV didn't come with a default Spider face, could you link that somewhere for me? Also, do you have a Character Sprite for the Spider as well? I want to have Arach (pronounced Eric) as a playable character, these two components are vital :D
  2. @RedCydranth: it's a quick face I made so I can show battle huds in the future using my two "signature" battlers (byBibo and the Spider). No character Sprite exists, and i'm not releasing (yet) the spider face, sorry :/
  3. You are insanely talented, and your resources are really appreciated :)
  4. Good night byBibo,

    As I understand it you must download and activate two plugins

    • AnimatedSVEnemies.js
    • BattleEngineCore.js
    But do not know where that notetag stay in RPG Maker MV, explain to me how to deploy?

    Thank's
  5. @FodasticoMan: the notetags I provide in the spoilers must be put in the enemy notes :)

    (in your toolbar there is a gear, and if you click, you can access an "enemies" window from the left)

    I hope I was clear enough!
  6. I must say you have a passion for very fine detail. I cannot thank you enough for sharing this with us!  :)  

    PS. I put your patreon link on my game's credits since I too am using your animated sprites.. if it's cool with you. :rock-left:
  7. @Riyuist: thank you very much! That's very kind of you! :)
  8. I confess that is not working. But I will see if I can solve
  9. @FodasticoMan: here you are what i mean through pictures, but i can't do better :/ If you still have an issue, please look at Yanfly's plug-in presentation of the Sideview animated enemies.
  10. Thanks a lot for these! They are amazing :)
  11. Hello biBibo,
    I managed to solve my problem by the example of Rexal.
    Congratulations to you (for the excellent material) and Rexal (for making each amazing script).
  12. Vai sair o minotauro?
  13. excuse and I was with translator then I thought q was Portuguese hehehe
  14. Wow if you ever get all the monsters done I'll be using this in my project, I'm looking to get everything about my battles animated as possible. Good work :p
  15. wow this is VERY good. Thank you for the share! 
  16. Dude what happened to you? Are you still alive?


    Ækashics is going to get all the attention :p
  17. Goldschuss said:
    Dude what happened to you? Are you still alive?


    Ækashics is going to get all the attention :p



    Do not worry, it's just that life happened XD


    (and the Chimera is tricky and I have to redraw some features for the animation to work ^^)


    Ah ah, i'm just letting her a fair advance 0:)


    As an apology here you are a preview of the Idle pose guys! :)


    SV_Chimera.gif
  18. whew glad your not dead.... though i'm starting to get confused on some things.... one i thought yanfly and  Ækashics  were dudes (not cuase of their ability but becuase thats what someone told me)..... teach me to think...second..... what is your secret
  19. Hello Everyone! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif


    As some of you maybe figured out, we reached 100 followers on this topic! Thank you so much! *Distributes lots of love*


    (EDIT: it fell back at 99 today but whatever!!)


    And because I want to thank you for your continuous support, I created a little gift for you today:


    The Cat_Battler! It was requested when this topic was still new, and I promised I'd give it a look when i'm ready.


    But this time, I went with something new: the Front View Battle system! You now have an animated battler if you're using the front view! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif


    No SV_Cat version for now, maybe in the future, maybe for the 200 followers? XD


    Enjoy this little kitty, I hope you will like it as much as i loved drawing it! ~


    PS: it is longer yet easier to make original battlers, especially when they are tiny like a cat. Maybe because I don't have to fit an already made style?


    8. The Cat   NEW  /  BONUS

    Spoiler
    Spoiler





    In the enemy notebox, please insert:


    <Sideview Battler: FV_Cat>


    <Sideview no collapse>


    <Sideview Attack Motion: thrust>


    Showcase video: