Wow, that's a ridiculous amount of work, I'm thoroughly impressed. Not just some quick copy pasting going on.
A quick question on the spider, there. In your video for the Iron Giant, the Spider had a face image. My MV didn't come with a default Spider face, could you link that somewhere for me? Also, do you have a Character Sprite for the Spider as well? I want to have Arach (pronounced Eric) as a playable character, these two components are vital :D
SV_Battlers from SV_enemies [9. The Hornet]
● ARCHIVED · READ-ONLY
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@RedCydranth: it's a quick face I made so I can show battle huds in the future using my two "signature" battlers (byBibo and the Spider). No character Sprite exists, and i'm not releasing (yet) the spider face, sorry :/
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You are insanely talented, and your resources are really appreciated :)
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Good night byBibo,
As I understand it you must download and activate two plugins
- AnimatedSVEnemies.js
- BattleEngineCore.js
Thank's -
@FodasticoMan: the notetags I provide in the spoilers must be put in the enemy notes :)
(in your toolbar there is a gear, and if you click, you can access an "enemies" window from the left)
I hope I was clear enough! -
I must say you have a passion for very fine detail. I cannot thank you enough for sharing this with us! :)
PS. I put your patreon link on my game's credits since I too am using your animated sprites.. if it's cool with you. :rock-left: -
@Riyuist: thank you very much! That's very kind of you! :)
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I confess that is not working. But I will see if I can solve
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@FodasticoMan: here you are what i mean through pictures, but i can't do better :/ If you still have an issue, please look at Yanfly's plug-in presentation of the Sideview animated enemies.
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Thanks a lot for these! They are amazing :)
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Hello biBibo,
I managed to solve my problem by the example of Rexal.
Congratulations to you (for the excellent material) and Rexal (for making each amazing script). -
Vai sair o minotauro?
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@DinamoDrag Please write in English.
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excuse and I was with translator then I thought q was Portuguese hehehe
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Wow if you ever get all the monsters done I'll be using this in my project, I'm looking to get everything about my battles animated as possible. Good work :p
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wow this is VERY good. Thank you for the share!
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Dude what happened to you? Are you still alive?
Ækashics is going to get all the attention :p -
Dude what happened to you? Are you still alive?
Ækashics is going to get all the attention :p
Do not worry, it's just that life happened XD
(and the Chimera is tricky and I have to redraw some features for the animation to work ^^)
Ah ah, i'm just letting her a fair advance 0:)
As an apology here you are a preview of the Idle pose guys! :)
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whew glad your not dead.... though i'm starting to get confused on some things.... one i thought yanfly and Ækashics were dudes (not cuase of their ability but becuase thats what someone told me)..... teach me to think...second..... what is your secret
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Hello Everyone! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif
As some of you maybe figured out, we reached 100 followers on this topic! Thank you so much! *Distributes lots of love*
(EDIT: it fell back at 99 today but whatever!!)
And because I want to thank you for your continuous support, I created a little gift for you today:
The Cat_Battler! It was requested when this topic was still new, and I promised I'd give it a look when i'm ready.
But this time, I went with something new: the Front View Battle system! You now have an animated battler if you're using the front view! //rmwforums.s3.amazonaws.com/emoticons/default_smile.gif
No SV_Cat version for now, maybe in the future, maybe for the 200 followers? XD
Enjoy this little kitty, I hope you will like it as much as i loved drawing it! ~
PS: it is longer yet easier to make original battlers, especially when they are tiny like a cat. Maybe because I don't have to fit an already made style?
8. The Cat NEW / BONUS
SpoilerSpoiler
In the enemy notebox, please insert:
<Sideview Battler: FV_Cat>
<Sideview no collapse>
<Sideview Attack Motion: thrust>
Showcase video: