Does this plugin work on mz?
[STV] Plugins | STV_BeastBook
● ARCHIVED · READ-ONLY
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no, someone would have to make a version of it for MZDoes this plugin work on mz?
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I found a problem: Window_BeastBook_Info.
Help me! -
Hey I love your plugin but the parameters are not changing
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I have the same problem.Hey I love your plugin but the parameters are not changing
Although I select the switches, there are no changes in the scene. -
this plugin needs to be updated, maybe heavely updated to work
correctly.
Also make sure you have the required plugins installed.
@arkantos , @DestroyDX , @CaquartaX .
@ScytheX & @Antogrammer you can try FOSSIL for it, or request
it to be ported, I dont know if they are free to do so or need
permission to be ported. -
I corrected it by directly changing the values in the JS. I don't know much, but I found the lines where he casts the switches and from there I made the modifications.this plugin needs to be updated, maybe heavely updated to work
correctly.
I must admit that the code is very clean hehe -
Can you send me the file?I corrected it by directly changing the values in the JS. I don't know much, but I found the lines where he casts the switches and from there I made the modifications.
I must admit that the code is very clean hehe -
You can do it, man, let me show you:Can you send me the file?
//----- Switches ----- var stv_BeastBook_statusSwitch = Number(stv_BeastBook_parameters['Info Window Switch'] || 0); var stv_BeastBook_elementsSwitch = Number(stv_BeastBook_parameters['Weakness Window Switch'] || 0); var stv_BeastBook_parameterSwitch = Number(stv_BeastBook_parameters['Parameter Window Switch'] || 0); var stv_BeastBook_showItemsSwitch = Number(stv_BeastBook_parameters['Show Items Switch'] || 0); var stv_BeastBook_showSkillsSwitch = Number(stv_BeastBook_parameters['Show Skills Switch'] || 0); var stv_BeastBook_showExpSwitch = Number(stv_BeastBook_parameters['Show EXP Switch'] || 181); var stv_BeastBook_showGoldSwitch = Number(stv_BeastBook_parameters['Show Gold Switch'] || 181); var stv_BeastBook_showKillCounterSwitch = Number(stv_BeastBook_parameters['Show Kill Counter Switch'] || 181);
I didn't need the death counter, the experience counter or the money counter, so I assigned them to my switch 181 in the code and with that, they are no longer displayed on the screen. -
Thanks a lot this was very useful
You can do it, man, let me show you:
//----- Switches ----- var stv_BeastBook_statusSwitch = Number(stv_BeastBook_parameters['Info Window Switch'] || 0); var stv_BeastBook_elementsSwitch = Number(stv_BeastBook_parameters['Weakness Window Switch'] || 0); var stv_BeastBook_parameterSwitch = Number(stv_BeastBook_parameters['Parameter Window Switch'] || 0); var stv_BeastBook_showItemsSwitch = Number(stv_BeastBook_parameters['Show Items Switch'] || 0); var stv_BeastBook_showSkillsSwitch = Number(stv_BeastBook_parameters['Show Skills Switch'] || 0); var stv_BeastBook_showExpSwitch = Number(stv_BeastBook_parameters['Show EXP Switch'] || 181); var stv_BeastBook_showGoldSwitch = Number(stv_BeastBook_parameters['Show Gold Switch'] || 181); var stv_BeastBook_showKillCounterSwitch = Number(stv_BeastBook_parameters['Show Kill Counter Switch'] || 181);
I didn't need the death counter, the experience counter or the money counter, so I assigned them to my switch 181 in the code and with that, they are no longer displayed on the screen. -
I know this one has been more or less abandoned, but does anyone know how to unhide blank monster entries? I want the enemy numbers to reflect the numbers in the database.
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wouldn't there be some kinds of switch in the plugin for that?I know this one has been more or less abandoned, but does anyone know how to unhide blank monster entries? I want the enemy numbers to reflect the numbers in the database.
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Not that I can find.
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Sadly the plugin crashes too much, sometimes it hangs on the loading screen and the game freezes.
It's a pity, there are few plugins like this that are simple and show the skills of the enemies. -
eh who know maybe someone will make a new one that worksSadly the plugin crashes too much, sometimes it hangs on the loading screen and the game freezes.
It's a pity, there are few plugins like this that are simple and show the skills of the enemies. -
With version 2.5 I get this error when I call SceneManager.push(Scene Beast Book)
But with version 1.3 it works normally -
Thats a very fun idea, I like that they are animated also brings it to life
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Does someone still have the plug-in to share? The dropbox download link doesn't work. )=
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Did you find the answer? :hswt:Hello there;
I've installed the plugin, I've added it to YEP_MainMenuManager. When I first entered the Beast Book from the menu, the monsters appear (Screenshot_1.png).
When I cut a monster, it stays on the "Now Loading..." screen when I enter the menu again (Screenshot_2.png).
Is there a solution to this problem? -
Hey there,
I'm using YEP_ExtraEnemyDrops but when I insert something in notes, the drops are not updating in book. Is there a way to fix this? I really like the plugin, but I don't want to be fixed only on 3 items available in database.
Thanks!
Enemy note
BeastBook drops