Hey there!
Difficulty:
The BeastBook took all infos from the Enemies.Json (The Enemy Database) which it should.
The Difficulty Plugin only change values during a fight which is not a proper way of doing it. So i cant read this infos, im sry.
Add/Remove:
A newer version (v2.5) is out! Please download it and try the PluginCommands -> "BeastBook show X" and "BeastBook hide X"
(these commands will overwrite the "hide" notetag!)
Greetz from Germany! BD
Ah, okay. Thanks for the second option though, that will probably help quite a bit. xD
Edit:
Now that I am actually using that thing, I do have a few questions/suggestions. xD
- Is there a way to completely hide the enemy skills? I have two problems with it. First, I am using Yanfly's Battle AI, which allows me to force enemies to use certain skills under specific circumstances and those skills don't have to be part of their normal skill slots and are therefore not shown in the BeastBook Skill section. Secondly, I have some enemies that use only one attack, but more often the lower their HP are. This however results in said skill being several times in the BeastBook.
It looks like this. For the first problem, I could simply add those skills, but the second one needs some work from you (maybe look at the skill ID?)
- Is there a way to remove the kill counter? I just don't need it. xD
- I am also using Yanfly's Element Absorb, which isn't shown in the BeastBook. Instead of maybe adding the whole absorb thingy (unless you want to do that! xD), would it be possible to add a notetag to a specific enemy which uses the element ID and ads "Absorbed" or something similar to it instead of a percentage? So instead of "Fire: 200%" you would get "Fire: Absorbed".