Added another faceset for SF_Actor2_6. The mouth style differs from the one in the stock portrait but I wanted to make at least one female faceset with fuller lips. I also kept the ear visible because it can be seen in the sprites as well. The hair includes a lot of small edits.
The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: hostile (from left to right, top row first)
Added another faceset for SF_Actor2_7. The hair tone is different from the stock portrait to match the sprites better and I did not replicate the dirt brushes in the face, because the're not seen on the sprites either.
The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: doubting (from left to right, top row first)
Added another faceset for SF_Actor2_8. I found the clothing from the stock portrait didn't match the sprites, so I tailored her a new set from generator parts. The hair tone is also different from the stock portrait to match the sprites better and I did not replicate the dirt brushes in the face, because the're not seen on the sprites either.
The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: suspicious (from left to right, top row first)
I really like the SF emosets you've done so far! Thank you so much. I was looking for some rugged faces for a futuristic setting and some of these would fit right in. Thanks :)
Added another faceset for Evil_2. I took a lot of inspiration from the stock portrait but I used different clothes and eyebrows to match the sprites better.
The emotions are: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: annoyed (from left to right, top row first)
Per request, I added another faceset for SF_People3_8. The character is a nurse from a sprite sheet with no existing stock faceset so everything is based on the sprite. In addition to the color pattern from the sprite I also added 2 versions with traditional white and blue clothing (without bowtie) and different hair/eye colors.
The following emotes are displayed: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: embarrased (from left to right, top row first)
Added another faceset for SF_Actor3_2. The stock portrait is showing a masculine women (or an androgynous character), so I used a lot of male generator parts to retain the appearance of the stock portrait. The hair tone is in between the darker game sprite and lighter battle sprite.
The following emotes are displayed: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: hostile (from left to right, top row first)
While the stock portrait is very similar to the above faceset, the sprite’s appearance is that of a regular female character, so I made an alternative version that fits the sprite actually better. I used only female generator parts for this one but made sure to keep the ‘badass’ character from the stock portrait.
Added another faceset for SF_People2_5.The round glasses are tinkered together from stock parts. The faceset differs a bit from the stock portrait but matches the sprites very well.
The following emotes are displayed: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: contrite (from left to right, top row first)
Added another faceset for SF_Actor3_3 . The clothes have been taken from the stock portait and edited. The hair tone is slightly different from the stock portrait to match the sprites better.
The following emotes are displayed: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: guilty (from left to right, top row first)
Added another faceset for SF_Monster_8. I used my self-tailored suit and removed the stem from the glasses to match the sprite better.
The following emotes are displayed: neutral, friendly, roguish, happy, surprised, angry, sad and for the extra one: frowning (from left to right, top row first)
Added another faceset for SF_People1_7. The sprite 7 from the sheet SF_People1 has no stock portrait, so I created one in a 16-layer paint shop file using the MV generator parts. To support the appearance of an old man, I set the head lower onto the neck and also tilted it slightly for most expressions. The hair and clothing are tinkered together from various generator parts.
The following emotes are displayed neutral, friendly, roguish, happy, surprised, angry, sad, and for the extra one: doubtful (from left to right, top row first)
@Levolpehh I don't mean to be rude but who are you referring to? You can use an @ symbol and name the person your talking to. Otherwise If your referring to me, I used a stock face not a generator face.
@Levolpehh I don't mean to be rude but who are you referring to? You can use an @ symbol and name the person your talking to. Otherwise If your referring to me, I used a stock face not a generator face.
I was referring to Storyteller. My post has been edited for clarification.