I know how to make the dialogues branch off in conversations, but I do not know how to make it so you can't talk to them again and repeat all the conversations. I want the person to say something aggressive and not be able to go back and repeat the conversation and not be nice the second time around.
Secondly, after the conversation ends I'd like to know how I can implement a reputation with certain characters. So, if you say something they like it goes +1 for them or -1. Along those lines. And I want to know how I can do this to make them treat you differently later on in the game.
I bought this tool yesterday and familiarized myself as much as possible, but having an official branch, a conversation able to stop and than activate a new event, and an affection system eludes me.
Story Branching and Affection Levels
● ARCHIVED · READ-ONLY
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Okay, For the first problem you could create an event with two pages.
in the first page, you insert the conversation you don't want to be repeated. At the end of this page you set a Switch ON.
For the Second page: you must make this page activate only when the Switch is ON, so when the conversation is finished and the player talk again to the person, the event calls the Second page, where you insert the aggressive comment.
For the Second question, try to use a variable. -
Tokumei said the first question, now I will say more about the second. The reputation can be done easily with variables and conditional branches. Let's says variable 5 is "Reputation". You talk to someone, and you add +1 to the variable, adding to reputation, and you annoy other, and -1 to the variable, reducing the reputation. Now, when you want to make someone treat you differently based on reputation, just add a conditional branch and make it if variable 5 (reputation) is +4, and make a good response, and you can add other conditional branch and make it if variable 5 (reputation) is -4, and make a bad response, and like that. I will upload a video soon, showing it how to do it.
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I understand the first problem and I did what I needed too.Okay, For the first problem you could create an event with two pages.
in the first page, you insert the conversation you don't want to be repeated. At the end of this page you set a Switch ON.
For the Second page: you must make this page activate only when the Switch is ON, so when the conversation is finished and the player talk again to the person, the event calls the Second page, where you insert the aggressive comment.
For the Second question, try to use a variable.
However, I do know what the variables are, but I am unsure on how to make an affection level applied using them. -
Variables are thing to which you can associate a numeric Value.
by the event editor, you can make something happen when a certain variable has a certain Value. -
Seeing a video on this would be fantastic.Tokumei said the first question, now I will say more about the second. The reputation can be done easily with variables and conditional branches. Let's says variable 5 is "Reputation". You talk to someone, and you add +1 to the variable, adding to reputation, and you annoy other, and -1 to the variable, reducing the reputation. Now, when you want to make someone treat you differently based on reputation, just add a conditional branch and make it if variable 5 (reputation) is +4, and make a good response, and you can add other conditional branch and make it if variable 5 (reputation) is -4, and make a bad response, and like that. I will upload a video soon, showing it how to do it.
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I suggest you try to work through the official tutorials and the variables guide first.
Follow the link in my signature, and you'll find links to the tutorials. -
Do you Know how to use a conditional branch?
if you do, just say that if variable reputation is 5, the player is given a nice answer, and if the variable is -5 he's given a bad answer. -
The full video explaining everything I've made right now have gotten 15 mins limit and still have to finish and this PC is slow and internet too, so I will upload the one I have currently: http://s1228.photobucket.com/user/michaelbrutal1/media/tutorial_zpsa1eb7f61.mp4.html?filters[user]=120335107&filters[recent]=1&sort=1&o=0Seeing a video on this would be fantastic.
EDIT: I'm sorry I have to go, but the video is almost finished loading. The video is 18 minutes and will be available here: http://s1228.photobucket.com/user/michaelbrutal1/library/?sort=3&page=1
EDIT2: Sorry video wasn't complete, I uploaded and went off home, and now I see that it were 10 mins, so I see they have a limit. Uploaded to youtube now and video is complete. https://www.youtube.com/watch?v=9ckknejv4yo