Steal & Snatch and Octobattler Pack

● ARCHIVED · READ-ONLY
Started by Jrrkein 28 posts Page 1 of 2 View original ↗
  1. Could you

    1. With the project you uploaded here, reduce your file size to everything that isn't needed in that project. Remove all the audio and graphics except the one battleback you are using in the battle itself.

    2. Do you get this error with both battle test and normal playtest mode?

    I playtested a few of Yanfly plugins with Olivia's new plugins today, including Steal & Snatch.

    For me, Steal works perfectly fine.

    As for Snatch, ok. It does work too, but by default with Olivia's_SideBattleUI plugin the Window Width for Snatching becomes too small for me.

    If your problem is the Window Width with Snatch, you have two choices. You can either disable Olivia's_SideBattleUI then everything is perfect, or if you truly need/want the visual hub effect on party members in the right side, then increase the Window Width option to 600. Your skills will also have a larger gap in the window display, but otherwise it works just fine.

    If you have any other problem with it, with RPG Maker MV Version 1.6.1, I can promise you that problem is on your end.
  2. The problem is not that, it's the error above
  3. Jrrkein said:
    ...

    Could you zip your "data" and "js" folders and then upload those? Just those two by themselves and nothing else. I can take a look at your project that way.
  4. ok I upload them and here
  5. Jrrkein said:
    ...

    You've encrypted the images with this project, so you'd have to give me new data and js folders from a new project with no encryption first. Do that, upload that, and then I'll check the plugins out.
  6. Ok, how about this @atoms
  7. Jrrkein said:
    ...

    That worked fine thank you.

    So I tried out the steal command with all four actors in a battle,.

    Here is one image to show you it all worked fine for me.

    workingfine.png

    Also I noticed you want to use Yanfly's Party Limit Gauge, my advice would be stick with Boost Points instead. I think you can replicate anything you want with that Plugin, with BP, and BP more naturally fits with an OTB system.

    My only thoughts are that I started a completely new project, kept everything in it, then added your data and js files over from there. So I'm using RPG Maker MV Version 1.6.1 on Windows.

    Try a completely new project in Windows RPG Maker MV Version 1.6.1, and then just copy the exact same data and js folders that you gave me into the new project. Don't take anything out, but you would overwrite stuff with what you gave me as I did the same.

    See if that works for you, and if not please provide a screenshot showing the error message and also open the console (F8 button to do that) and screenshot what that is saying to.

    Since it works for me, it should work fine for you. Not sure what to say there.
  8. Hmm I'm still getting the index error thing though, though it points something on that image
  9. Jrrkein said:
    ...

    What do you mean by "it points something on that image"?

    Did you do anything different from me? I used steal on all four characters and it worked for me, and the next turn worked fine too.

    I can not understand why it's not working for you, sorry. :/
  10. I think there's a conflict when using instants it cause to crash
  11. @Jrrkein

    I tried your project again, with the data and js files you gave me. The <Instant> notetag above the <Steal> notetag and it worked fine for me. No crash, I only tried it on Harold with class Hero this time, but it let me steal from the enemy and act a second time.

    That should work for you too? As there is not a problem on my end.
  12. Is it just me whenever soon after using an instant, the game would crash.
  13. @Jrrkein

    Ok I was finally able to get your error, and that is strange.

    Below is me testing it in my own brand new project without your data and js folder files to see if it's still a problem for me.

    It triggers when you use Spark after using Steal as an instant skill. I also tested it with Fire as an instant skill instead followed by Spark and the same error occurred.

    error.png

    error2.png


    I can't help you with it, but I'll leave these screenshots here in case it helps.

    Error3.png

    Error4.png

    Error5.png

    Error6.png

    Error7.png
  14. Yeah I'm still waiting for @Archeia to know about the snatch and steal along with instant skills/items in play. and you do get it now and that's why I'm pointing that
  15. They never said it would work with instant skills. If it works without it, it is still doing its' job. But you can see if someone can make a patch to make those work together.
  16. Even I use an instant skill without the steal notetags it still giving me the error even octovia states that it works well with YEP instant skill

    • Actor uses instant item
    • actor healed
    • actor perform action
    • error occured
  17. This plugin is compatible with the following plugins:

    • YEP Core Engine
    • YEP Battle Engine Core
    • YEP Action Sequence Packs 1, 2, 3
    • YEP Animated Sideview Enemies
    • YEP Counter Control
    • YEP Battle AI Core
    • YEP Battle Select Cursor
    • YEP Buffs & States Core
    • YEP Damage Core
    • YEP Element Core
    • YEP Target Core
    • YEP Skill Core
    • YEP Instant Cast
    • YEP Item Core
    • YEP Equip Core
    • YEP Job Points
    • YEP Base Troop Events
    • YEP Swap Enemies

    IF you have STEAL and INSTANT in your plugin script list then you are still putting an incompatible script. That can cause issues. Just because you're not actively using it doesn't mean the script is not running.

    I would appreciate it if you won't ping me unless you find a bug that only uses the scripts we said are compatible. And no other scripts. Thank you.
  18. ah thanks for the heads up. I hope it will apply the compatibility with steal script
  19. You know what, fudge it. I just tried it out. And no, I'm not getting an error.
    Here's a download link to a working empty project so you can test it out.



    Are you sure you're using RPG Maker MV 1.6.1?

    Are you sure you placed all the scripts in the right order? Because you have to make sure that all the Olivia Plugins are at the bottom of the plugin list as stated in the page here:
    For the best compatibility, place this plugin close to the BOTTOM of your plugin list. This is to ensure the features of this plugin will be used and that other plugins do not override this one.

    And just in case check the actual correct order of the scripts here.

    I only did a quick placement here but as you can see, my game is not crashing.
    upload_2018-9-22_10-33-2.png