state, double damage

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Started by Nakoruru 3 posts View original ↗
  1. How do I create a state that grants double or triple damage for normal or magic attacks?
    I've added the trait "parameter M.Attack *300%" but the damage output is the same.
  2. use the traits for physical damage or magical damage, not the direct parameter traits.
    Those are either SP-parameter or EX-Parameter, I don't remember which one
  3. What you did was you tripled the enemies magic attack. If you want someone to take double damage from everything, you need to add the feature element rate * 200% for every single element in your game. That will make them take double damage from anything you hit them with. Same for triple damage, but change to 300%.