Sprites aren't working (YED)

● ARCHIVED · READ-ONLY
Started by Katrick12 3 posts View original ↗
  1. https://github.com/suppayami/yami-e.../build/SideviewBattler/YED_SideviewBattler.js

    The YED side view battler plug in

    I've updated the link, and the note tag that i used, still not working though, I've tried copying archeia's format in another post.

    <Sideview Battler: $Harold>
    <Sideview Battler Size: 88, 105>
    <Sideview Battler Frames: 9>
    <Sideview Battler Speed: 6>

    <Sideview Battler Motion>
    Name: Walk
    Index 0
    Loop
    Frames: 8
    Speed: 4
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Wait
    Index 4
    Frames: 9
    Loop
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Chant
    Index 2
    Frames: 5
    Loop
    Speed: 5
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Guard
    Index 10
    Frames: 3
    Loop
    Speed: 4
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Damage
    Index 12
    Frames: 4
    Speed: 5
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Evade
    Index 1
    Frames: 13
    Speed: 3
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Thrust
    Index 5
    Frames: 12
    Speed: 3
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Swing
    Index 8
    Frames: 6
    Speed: 3
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Missile
    Index 11
    Frames: 8
    Speed: 4
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Skill
    Index 13
    Frames: 1
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Spell
    Index 2
    Frames: 5
    Loop
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Item
    Index 6
    Frames: 1
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Escape
    Index 9
    Frames: 12
    Speed: 4
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Victory
    Index 2
    Frames: 5
    Loop
    Speed: 5
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Dying
    Index 7
    Frames: 2
    Loop
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Abnormal
    Index 3
    Frames: 8
    Loop
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Sleep
    Index 7
    Frames: 2
    Loop
    Speed: 6
    </Sideview Battler Motion>

    <Sideview Battler Motion>
    Name: Dead
    Index 7
    Frames: 2
    Loop
    Speed: 6
    </Sideview Battler Motion>
  2. We can't help you if we can't even see your sprite.
  3. Closing since you already have a thread of the same title, therefore assuming the same topic. If I’m wrong please report it and I’ll reopen it.