Sprites and I think scripts?

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Started by Tecprincess 10 posts View original ↗
  1. I have a question. I got certain sprite, but they don't look like the normal tiny sprites, they look taller. Do you need a script to use a different type of sprite for battle and to move around? This is sprite i want to use.
  2. For general movement on the map—no, you don't need a script. RMVX Ace can support any size character sprites. You will just have to rearrange them into the right format.

    For battle; you'd need to use an animated battler script.
  3. frieza said:
    For general movement on the map—no, you don't need a script. RMVX Ace can support any size character sprites. You will just have to rearrange them into the right format.

    For battle; you'd need to use an animated battler script.
    You wouldn't happen to know the format or a thread that explains how to do it would you?
  4. The format is easy; just look at the RTP sprites. Top row faces down, middle column is the idle, etc etc. Just make sure that each frame is of uniform size.
  5. frieza said:
    The format is easy; just look at the RTP sprites. Top row faces down, middle column is the idle, etc etc. Just make sure that each frame is of uniform size.
    sorry for so many questions, but do you mean make the frames vertical instead of horizontal? like this?

    D

    D

    D

    D

    D

    D

    instead of

    D D D D D

    ?
  6. Each spriteset should be arranged in four rows with three frames each; each charactersheet is composed of eight of these spritesets.

    Just look at the RTP for a visual example; it will help you more than a description.
  7. I just relize, that won't work will it? to move up and down left and right will it? Its only for 2D games right? Doesn't show the back or the other side of the character like this one does.

    002fighter02eo9.png
  8. Tecprincess, we don't allow ripped material on the forums. Ripped material is graphics and music that comes from another game. I've removed the picture from your first post, but please try not to post ripped content in the future. Thank you!
  9. Lunarea said:
    Tecprincess, we don't allow ripped material on the forums. Ripped material is graphics and music that comes from another game. I've removed the picture from your first post, but please try not to post ripped content in the future. Thank you!
    ahh ok sorry about that. I Didn't know. Just found it on a site that can download sprite. Sorry about it.
  10. and to answer your question about that sprite set, it won't work since it uses 4 frames in each direction (4 sprites in each row).

    In that specific set, delete the first sprite of the first, second and fourth row and the fourth sprite of the third row, and re-allign them to form a sprite block of 3x4 sprites (3 colums, 4 rows) so that they resemble the arangement of RTP sprite sets. After that, either have 8 sets in the file, 2 rows with 4 each, or put an exclamation mark (!) as first letter in the file name.