Id like to make my characters apearance change based off of thier equipped items(theres only a few of these in my game but thier needed for story)
any sugestons on how to go about this?
i know how to change player sprite using map events but id like to make it for anytime they equip/unequip an item
Sprite changing based on equiped items?
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I'd say wait about a week and there might be a few scripts to choose from that could do this..
http://forums.rpgmakerweb.com/index.php?/topic/27608-code-off-challenge-1/
The current challenge is a ward robe script -
actually im good with this *i dont need it till later anyways*
ty for telling me -
Hime created a equpment event script, that allows you to call a common event if you equip or unequip something.
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I'd be very surprised if any scripts for that challenge cater for equipping weapons. However I think there are already scripts that will do this. YOU will need to provide all the images though.
I've moved this thread to RGSS3 Script Requests. Please be sure to post your threads in the correct forum next time. Thank you. -
Looking at this request, there are a few workarounds how to do it. But my question would be like:
What if I equipped a sword, a new helm, a new accessory and a new body armor? Will the sprite change only if you equip weapons? Because if they change per equipment, that would be like, the first changes would be overwritten by the other, or to expect, since the sprite is being updated per frame, the sprite changes every time. -
Ideally they would "stack" - you would get a sprite with the whole combination. Or maybe it's just certain types of equipment (like armor, or the weapon)
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if it stack then only two scripts i know...
Victors Visual Equip and Modern Algebra's Composite Graphics/Visual Equipment