THE SYMMETRY -of Remorse and Penance- tells the story of the crew of the Space Locomotive "SL Grapao" - a relatively small space vehicle of the Organization for Spacetime Law Enforcement called SYMMETRY. Aspiring to one day be awarded a Sigil, with which one can morph into a combat suit to kick some serious baddies' glutei, the crew work hard on missions wherever SYMMETRY sends them to.
On their return trip to Jupiter station after another successful mission, they encounter a mysterious
vessel building that seems bent on taking them out. What is this
vessel building? Is the encounter a coincidence? Join Sjorge and Lydia, two close friends of unequal rank, as they try to survive hard-to-follow technobabble, ghosts, a screensaver, and memories from the past best left buried. All of this held together forcibly by a forcefield (fingers crossed it will hold).
Controls
Personally recommend use of controller, but arrows and WSAD are also supported.
Combat
Everyone has 100 HP and MP
Every skill except GUARD costs MP
Heal at end of combat, except if you took too much damage or used too much MP
Items need to be equipped to accessory slots
Sweat and Tears
All maps, on-map sprite animations, a handful of sprites, a battler redress, some face graphics (thank you syu37s-san) were created for this slice of nonsense... quite a lot actually, but I had a fun time working with Aseprite under time pressure. If I find any jank before the deadline, I will try to update.
Mea Culpa
I'm not confident I meet the "under 30 minutes" criterion...