Speech help.

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Started by Zyax 7 posts View original ↗
  1. Is there a way to make it so if you talk to an event, it will show the graphic of the actor you're playing as?
  2. Um ... you put the face in the text box?
  3. That wouldn't work, say I put in a character named Josh's face, but you switched characters and are currently playing as Kyla with Josh not in your party. It wouldn't make sense for Josh's face to appear.
  4. I would just create a conditional branch where if Josh is in the party, the message would appear with his face, and if Kyla is in the party, the message would appear with her face.
  5. Okay, thanks. Kinda new to this stuff.

    I've never used these.. I'll mess around with it, but any guide to how it all works?
  6. Zyax said:
    but any guide to how it all works?
    That's what the tutorials are for, they cover the most important aspects of the engine.
    Please follow the link in my signature to the most important tutorials
  7. Thank you.