If I wanted to create a skill that did damage to enemies, I know how to do that, of course. But if I wanted to create a skill that damaged enemies and healed all allies for a percentage of their health, how would I do this?
Thank you~
~ Dragon

for (var i=0; i < $gameParty.members().length; i+=1) $gameParty.members()[i].gainHp(Math.round($gameParty.members()[i].mhp * 0.25)); yourDamageGoesHerefor (var i=0; i < $gameParty.members().length; i+=1) $gameParty.members()[i].gainHp(Math.round($gameParty.members()[i].mhp * 0.25)); yourDamageGoesHere