Ok I have to 2 questions one that I really need and one that will just make my game slightly more active I think.
1. Need a option to remove pictures. I tried setting to false but it still remains.
2. I was wanting to make it to where certain events happen when you have certain pictures I tried do a conditional branch and using the command to call a picture and instead of making a what if scenario it just actives the script.
Any help thanks to any helpers.
Demo: http://www.atelier-r.../ACE_SYS01.html
[Solved][ACE]Mog hunters picture gallery.
● ARCHIVED · READ-ONLY
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LOL I did'nt even knew that MOG made this script! Shows how much attention I pay! thanks for showing me this, I'll see if I can't find a solution to your problem once I play around with this xD
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Thanks. :)
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Solved by Xypher here are the ways to pull off what I want if you want to know.
1.
Script call
$game_system.gallery[id] = nil
Removes picture
2.
Conditional Branch > Script
$game_system.gallery[id] == true
to check if they have the picture
or
$game_system.gallery[id] == nil
to check if they don't
I think using these methods and this script would make a nice little collectable trading card achievement type deal. As like a side quest for the game were you collect cards or something and provide like trading options and so on.
@
Zasian
Thanks for trying to help and if you want to see all of MOG's scripts so far for ACE check out the RGSS3 master demo.
http://www.atelier-rgss.com/ -
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