SmashArtist's Art Workshop - ANYONE CAN REQUEST!! ((OPEN))

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Started by SmashArtist 383 posts Page 18 of 20 View original ↗
  1. Just wanted to say that all of this looks awesome!
  2. Hey, Smash, I’ve got a...
    REQUEST

    • RESOURCE TYPE - Static enemy image
    • STYLE - MV RTP-ish?
    • ENGINE - RMMV
    • WHAT IS IT? - A wolf! I have a custom wolf that has been done for me before, but I'm looking to make it an Alpha Wolf (mini-boss version of the regular wolf). If possible, I would like it larger, and have glowing red eyes, similar to the Alpha Pokemon in Legends: Arceus. If I could get the eye effect separately, then I can apply it to the other wolf colors I have, as well.

    • Current Wolf enemies
      1743104552488.png
    • Arceus Alpha eye effect
      Note: I do NOT own Pokemon (obviously), nor this image. 1743104807095.png
  3. Thank you for the complements all! :kaocry:

    @Sirius270 I've added you to the seat!
    were you looking for an edit of the image you gave or new artwork to match it?
  4. SmashArtist said:
    Thank you for the complements all! :kaocry:

    @Sirius270 I've added you to the seat!
    were you looking for an edit of the image you gave or new artwork to match it?
    An edit, if possible, though I know resizing can end up being a re-do anyways. Unless you feel like the proportions are bad on it - I trust artist eyes far more than mine for things like this. lol. Plus the glowing, red eye effect, of course. Thank you!
  5. @Sirius270 Sorry for the wait, your request is complete!
    I just resized and cleaned up the edges of the wolf and created that eye effect you were looking for.

    SA_AlphaWolfANDEyeEffect.pngSA_Edit_AlphaWolf.pngSA_AlphaWolf_EyeEffect.png
  6. @SmashArtist , I know it says in your first post that you don't do tilesets, but would you consider taking on a battleback? Specifically a battlebacks1 file of a fight taking place on a fantasy train? I can send more details if so but don't worry about it if not.
  7. I would be up for trying! Keep in mind, I am generally not skilled in background work, so it may take longer than usual.
  8. Hey, Smash, I’ve got a...
    REQUEST

    • RESOURCE TYPE - Battlebacks1 battle foreground
    • STYLE - MV RTP (though at 1296x720 resolution)
    • ENGINE - RMMV
    • WHAT IS IT?
      A battleback ground layer for an underground dwarven train. I will use an existing cave battleback for the scrolling background image but I need a train platform for fights to take place on.
      The fights will be pincer style, so the players will be in the center of the battleback instead of the right hand side.
      I would prefer if the fight is taking place at the railcar level with the engine on one side and boxcars on the other, and not on top of the box cars (which are the only battlebacks I've been able to find so far).
      References below. DM me if you need any more detail!
    Reference Images
    Here's a reference to the proportions needed.
    - This is a 1296x720 canvas.
    - The empty space will be filled by the battlebacks2 background that will be scrolling to simulate train movement.
    - Everything blue and below is generally where the battle foreground is filled. The train doesn't need to obscure absolutely all of this and I can put a cave floor underneath that scrolls in time with the background.
    - Green is where the UI obscures some of the scene, so less detail is required here.
    - Red horizontal lines are where the feet of the characters are planted. The vertical line shows the height of the upper most character.
    1746641365172.png

    Reference (though a bit excessively ornate :wink:):

    1746641683878.png

    The infamous Phantom Train from FF6:
    1746641026193.png
  9. I'm happy to give it a go!
    @Villhelm I've added you to the slot!
    Those reference images are so cool, so this will definitely take me a while. :kaoswt:
  10. @Villhelm your request is complete!
    Apologies for how long this one took, I hope it works for your needs!
    SA_DwarvenTrain_Battleback.png
  11. Just went through all the pages on this thread, from old to new. What awesome progress! :)
  12. Thank you!
  13. Hi! Finally decided in which request to make :aswt:



    RESOURCE TYPE - spriteset

    STYLE – mack style

    ENGINE – VX/Ace

    WHAT IS IT? -
    images
    1767103402759.png
    1767103469896.png
  14. @Juanita I've added you to the seat!
  15. @Juanita your request is complete!
    Hope you enjoy it! :3
    $SA_Juanita_MackStyleChar_1.png
  16. I'm always tempted to just request random resources that could be useful for everyone because I like your work even though I am not working on any project :D
  17. Feel free to!
  18. Well then, if noone else is beating me to it^^

    I think a lot of people would be happy to have a Bust for the default MZ dragon - combos of Dragons that have a bust, sprite and battler are super rare and that naturally limits the way they can be used in game.
    Also, since dragons tend to be bosses it is so much cooler to have some talking done around the fight to build up the tension. And it allows to have it play a totally different NPC/Mentor role as well.
    Dragon.png
    So
    • RESOURCE TYPE: Bust
    • STYLE: MZ matching
    • ENGINE: MZ
    • WHAT IS IT?: A bust for the default dragon, if you feel like doing it, having him display a neutral, happy, angry and sad expression would be the cherry on top
  19. @Avery I've added you to the seat!
    It's going to be a bit of a challenge, but I'm excited to take it on!